Colony Flow Level 415 Answer Key, Walkthrough & Solution

Easy

Level 415 Video Walkthrough

Watch the full clear first, then use the written checkpoints below for each move. Want to practice first? Play Colony Flow free in your browser โ†—

Level-specific solution

Colony Flow Level 415: rainbow over clouds and a red tower

Opening move: Feed the light blue door and start the yellow arc. Final move: Clear the remaining bottom tiles.

redorangeyellowgreenbluewhite

Board identity

rainbow over clouds and a red tower

The recorded palette is red, orange, yellow, green, blue, white. Use the screenshot to confirm the placement of these colors before starting the first move.

Step-by-step solution

Ordered moves for the rainbow over clouds and a red tower

  1. Feed the light blue door and start the yellow arc

  2. Clear the green arc and push the door numbers lower

  3. Open the light blue door completely

  4. Dismantle the red arc and the white clouds

  5. Erase the dark blue and purple arcs

  6. Clear the black door

  7. Clear the remaining bottom tiles

Second-source check

Opening and finish confirmed separately

Opening: Feed the light blue door and start the yellow arc. Finish: Clear the remaining bottom tiles. Its 7board-specific moves are listed above; the picture name and palette come from the other reference page.

Sources reviewed: primary level guide and independent cross-check.

Colony Flow Level 415 Screenshot
Colony Flow Level 415: rainbow over clouds and a red tower reference.
๐Ÿ“‹ Written practice guide (web version)board preview, color breakdown & loading order for the playable web level

Board Preview

What You're Up Against

Level 415 paints Cupcake with 120 tiles across 4 colors, split into 5 cubes in the tray. You have 5 waiting slots and two nest holes.

  • White: 55 tiles โ†’ cubes of 32, 23
  • Green: 38 tiles โ†’ cubes of 38
  • Red: 15 tiles โ†’ cubes of 15
  • Cyan: 12 tiles โ†’ cubes of 12

Step-by-Step Solution

This loading order was computed from the web level layout with a reachability-first strategy: always feed the ants colors they can actually reach, and never let all 5 slots fill with blocked colors.

Load the cubes in this order, letting the ants work between picks. Unless noted, a cube's tiles are fully reachable when you send it.

  1. Send the White 32 cube. Only ~13 of its 32 tiles are open at this point โ€” park it in a slot and let the surrounding colors clear the rest of the way.
  2. Send the Green 38 cube. Only ~16 of its 38 tiles are open at this point โ€” park it in a slot and let the surrounding colors clear the rest of the way.
  3. Send the White 23 cube. Only ~17 of its 23 tiles are open at this point โ€” park it in a slot and let the surrounding colors clear the rest of the way.
  4. Send the Red 15 cube.
  5. Send the Cyan 12 cube. Only ~8 of its 12 tiles are open at this point โ€” park it in a slot and let the surrounding colors clear the rest of the way.

Finish without boosters for 3 stars and bonus coins. If the board jams anyway, a Shuffle or Vacuum booster is the cheapest way out.

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