Colony Flow Level 1067 Answer Key, Walkthrough & Solution
Level 1067 Video Walkthrough
Watch the full clear first, then use the written checkpoints below for each move. Want to practice first? Play Colony Flow free in your browser ↗
Level-specific solution
Colony Flow Level 1067: the board shown in the Level 1067 video
Opening move: Clear the outer layers of the light blue sky and green grass. Final move: Mop up the final stray tiles to complete the board.
Board identity
the board shown in the Level 1067 video
Use the Level 1067 screenshot and video above to confirm this exact layout before following the moves.
Step-by-step solution
Ordered moves for the the board shown in the Level 1067 video
Verified move 1
Clear the outer layers of the light blue sky and green grass
Verified move 2
Push deeper into the light blue and green borders
Verified move 3
Clear the brown ice cream cone and dark blue outlines
Verified move 4
Clear the pink body of the ice cream truck
Verified move 5
Remove the yellow and orange window displays
Verified move 6
Send your first connected box to clear mixed sections
Verified move 7
Sweep away the black wheels and purple truck stripes
Verified move 8
Finish the dark red and tan ice cream scoops
Verified move 9
Work through the remaining connected boxes
Verified move 10
Mop up the final stray tiles to complete the board
Sources reviewed: primary level guide.

📋 Written practice guide (web version)board preview, color breakdown & loading order for the playable web level
Board Preview
What You're Up Against
Level 1067 paints Melon Pop with 191 tiles across 4 colors, split into 6 cubes in the tray. You have 5 waiting slots and two nest holes.
- Cyan: 126 tiles → cubes of 52, 42, 32
- Black: 30 tiles → cubes of 30
- White: 20 tiles → cubes of 20
- Coral: 15 tiles → cubes of 15
⚠️ 1 hidden “?” cube in the tray.
Spoiler: what they hide
White 20
Step-by-Step Solution
This loading order was computed from the web level layout with a reachability-first strategy: always feed the ants colors they can actually reach, and never let all 5 slots fill with blocked colors. Tap hidden “?” cubes only when you have slot room to absorb a surprise color.
Load the cubes in this order, letting the ants work between picks. Unless noted, a cube's tiles are fully reachable when you send it.
- Send the Cyan 42 cube. Only ~31 of its 42 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Cyan 52 cube. Only ~20 of its 52 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Black 30 cube. Only ~27 of its 30 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Cyan 32 cube. Only ~17 of its 32 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
- Send the White 20 cube. Only ~14 of its 20 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Coral 15 cube. Only ~10 of its 15 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
Finish without boosters for 3 stars and bonus coins. If the board jams anyway, a Shuffle or Vacuum booster is the cheapest way out.
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