Colony Flow Level 99 Answer Key, Walkthrough & Solution

Easy

Level 99 Video Walkthrough

Watch the full clear first, then use the written checkpoints below for each move. Want to practice first? Play Colony Flow free in your browser โ†—

Level-specific solution

Colony Flow Level 99: television with green and brown Hungry Doors

Opening move: Clear the white background and dark grey outline. Final move: Clear the final colored sections to finish the board.

whitedark grayorangelight bluepurplegreenbrown

Board identity

television with green and brown Hungry Doors

The recorded palette is white, dark gray, orange, light blue, purple, green, brown. Use the screenshot to confirm the placement of these colors before starting the first move.

Step-by-step solution

Ordered moves for the television with green and brown Hungry Doors

  1. Clear the white background and dark grey outline

  2. Bring out the light blue and orange ants

  3. Attack the green Hungry Door

  4. Next, clearing the grey outline and orange border

  5. Reduce the dark purple inner screen

  6. Finish the green door and target the brown door

  7. Reveal the remaining hidden color bars

  8. Clear the final colored sections to finish the board

Second-source check

Opening and finish confirmed separately

Opening: Clear the white background and dark grey outline. Finish: Clear the final colored sections to finish the board. Its 8board-specific moves are listed above; the picture name and palette come from the other reference page.

Sources reviewed: primary level guide and independent cross-check.

Colony Flow Level 99 Screenshot
Colony Flow Level 99: television with green and brown Hungry Doors reference.
๐Ÿ“‹ Written practice guide (web version)board preview, color breakdown & loading order for the playable web level

Board Preview

What You're Up Against

Level 99 paints Star with 124 tiles across 3 colors, split into 5 cubes in the tray. You have 5 waiting slots and two nest holes.

  • Violet: 74 tiles โ†’ cubes of 40, 34
  • Cyan: 34 tiles โ†’ cubes of 26, 8
  • Coral: 16 tiles โ†’ cubes of 16

Step-by-Step Solution

This loading order was computed from the web level layout with a reachability-first strategy: always feed the ants colors they can actually reach, and never let all 5 slots fill with blocked colors.

Load the cubes in this order, letting the ants work between picks. Unless noted, a cube's tiles are fully reachable when you send it.

  1. Send the Cyan 26 cube.
  2. Send the Violet 34 cube.
  3. Send the Cyan 8 cube.
  4. Send the Violet 40 cube. Only ~28 of its 40 tiles are open at this point โ€” park it in a slot and let the surrounding colors clear the rest of the way.
  5. Send the Coral 16 cube. Only ~12 of its 16 tiles are open at this point โ€” park it in a slot and let the surrounding colors clear the rest of the way.

Finish without boosters for 3 stars and bonus coins. If the board jams anyway, a Shuffle or Vacuum booster is the cheapest way out.

All Level Walkthroughs

๐Ÿœ Colony Flow
Jump to level
Levels 1-10