Colony Flow Level 272 Answer Key, Walkthrough & Solution
Level 272 Video Walkthrough
Watch the full clear first, then use the written checkpoints below for each move. Want to practice first? Play Colony Flow free in your browser ↗
Level-specific solution
Colony Flow Level 272: green one-eyed monster with long pink limbs
Opening move: Open the bottom edges by clearing the initial pink and green tiles. Final move: Finish the top pink background and the final green tiles.
Board identity
green one-eyed monster with long pink limbs
The recorded palette is green, pink, white, black. Use the screenshot to confirm the placement of these colors before starting the first move.
Step-by-step solution
Ordered moves for the green one-eyed monster with long pink limbs
Open the bottom edges by clearing the initial pink and green tiles
Attack the monster outline and reduce the chocolate health
Peel back the lower sides of the pink background
Focus heavy numbers on the main light green body
Break the remaining chocolate and open the monster face
Clear the eyes and the upper head details
Finish the top pink background and the final green tiles
Second-source check
Opening and finish confirmed separately
Opening: Open the bottom edges by clearing the initial pink and green tiles. Finish: Finish the top pink background and the final green tiles. Its 7board-specific moves are listed above; the picture name and palette come from the other reference page.
Sources reviewed: primary level guide and independent cross-check.

📋 Written practice guide (web version)board preview, color breakdown & loading order for the playable web level
Board Preview
What You're Up Against
Level 272 paints Rainbow with 388 tiles across 5 colors, split into 11 cubes in the tray. You have 5 waiting slots and two nest holes.
- Red: 102 tiles → cubes of 53, 49
- Purple: 86 tiles → cubes of 43, 43
- White: 74 tiles → cubes of 50, 24
- Indigo: 66 tiles → cubes of 53, 13
- Navy: 60 tiles → cubes of 29, 27, 4
⚠️ 1 hidden “?” cube in the tray.
Spoiler: what they hide
Navy 4
Step-by-Step Solution
This loading order was computed from the web level layout with a reachability-first strategy: always feed the ants colors they can actually reach, and never let all 5 slots fill with blocked colors. Tap hidden “?” cubes only when you have slot room to absorb a surprise color.
Load the cubes in this order, letting the ants work between picks. Unless noted, a cube's tiles are fully reachable when you send it.
- Send the Indigo 13 cube.
- Send the Navy 4 cube.
- Send the Indigo 53 cube. Only ~28 of its 53 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
- Send the White 24 cube.
- Send the White 50 cube. Only ~28 of its 50 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Red 49 cube. Only ~42 of its 49 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Red 53 cube. Only ~34 of its 53 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Purple 43 cube. Only ~34 of its 43 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Purple 43 cube. Only ~28 of its 43 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Navy 29 cube.
- Send the Navy 27 cube. Only ~25 of its 27 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
Finish without boosters for 3 stars and bonus coins. If the board jams anyway, a Shuffle or Vacuum booster is the cheapest way out.