Colony Flow Level 26 Answer Key, Walkthrough & Solution

Easy

Level 26 Video Walkthrough

Watch the full clear first, then use the written checkpoints below for each move. Want to practice first? Play Colony Flow free in your browser โ†—

Level-specific solution

Colony Flow Level 26: laptop and coffee desk scene

Opening move: Move dark blue and brown blocks to open the outer edges. Final move: Clear the final laptop tiles with purple and dark blue blocks.

yellowdark bluewhitepurplelight bluebrown

Board identity

laptop and coffee desk scene

The recorded palette is yellow, dark blue, white, purple, light blue, brown. Use the screenshot to confirm the placement of these colors before starting the first move.

Step-by-step solution

Ordered moves for the laptop and coffee desk scene

  1. Move dark blue and brown blocks to open the outer edges

  2. Bring in white and light blue blocks for the screen and cup

  3. Send large yellow blocks to sweep the background border

  4. Clear the connected purple blocks to reveal screen details

  5. Dismantle the keyboard with high number dark blue blocks

  6. Finish off the coffee cup using light blue and brown blocks

  7. Wipe out the remaining yellow and white background sections

  8. Clear the final laptop tiles with purple and dark blue blocks

Second-source check

Opening and finish confirmed separately

Opening: Move dark blue and brown blocks to open the outer edges. Finish: Clear the final laptop tiles with purple and dark blue blocks. Its 8board-specific moves are listed above; the picture name and palette come from the other reference page.

Sources reviewed: primary level guide and independent cross-check.

Colony Flow Level 26 Screenshot
Colony Flow Level 26: laptop and coffee desk scene reference.
๐Ÿ“‹ Written practice guide (web version)board preview, color breakdown & loading order for the playable web level

Board Preview

What You're Up Against

Level 26 paints Donut with 124 tiles across 4 colors, split into 8 cubes in the tray. You have 5 waiting slots and two nest holes.

  • Lime: 54 tiles โ†’ cubes of 22, 20, 12
  • Coral: 44 tiles โ†’ cubes of 22, 22
  • Navy: 16 tiles โ†’ cubes of 10, 6
  • Sand: 10 tiles โ†’ cubes of 10

Step-by-Step Solution

This loading order was computed from the web level layout with a reachability-first strategy: always feed the ants colors they can actually reach, and never let all 5 slots fill with blocked colors.

Load the cubes in this order, letting the ants work between picks. Unless noted, a cube's tiles are fully reachable when you send it.

  1. Send the Coral 22 cube.
  2. Send the Lime 12 cube.
  3. Send the Coral 22 cube. Only ~19 of its 22 tiles are open at this point โ€” park it in a slot and let the surrounding colors clear the rest of the way.
  4. Send the Lime 22 cube.
  5. Send the Sand 10 cube.
  6. Send the Lime 20 cube. Only ~17 of its 20 tiles are open at this point โ€” park it in a slot and let the surrounding colors clear the rest of the way.
  7. Send the Navy 10 cube.
  8. Send the Navy 6 cube.

Finish without boosters for 3 stars and bonus coins. If the board jams anyway, a Shuffle or Vacuum booster is the cheapest way out.

All Level Walkthroughs

๐Ÿœ Colony Flow
Jump to level
Levels 1-10