Colony Flow Level 79 Answer Key, Walkthrough & Solution
Level 79 Video Walkthrough
Watch the full clear first, then use the written checkpoints below for each move. Want to practice first? Play Colony Flow free in your browser ↗
Level-specific solution
Colony Flow Level 79: Italia shield with flag stripes
Opening move: Open the bottom tip of the shield with a blue block. Final move: Finish the central emblem and remaining tiles.
Board identity
Italia shield with flag stripes
The recorded palette is blue, yellow, green, white, red. Use the screenshot to confirm the placement of these colors before starting the first move.
Step-by-step solution
Ordered moves for the Italia shield with flag stripes
Open the bottom tip of the shield with a blue block
Clear the lower yellow border to open the middle
Attack the central white stripe to split the board
Access the green and red side stripes
Reveal the hidden boxes in the tray to get more colors
Push ants up the sides of the shield
Clear the top border and letters
Finish the central emblem and remaining tiles
Second-source check
Opening and finish confirmed separately
Opening: Open the bottom tip of the shield with a blue block. Finish: Finish the central emblem and remaining tiles. Its 8board-specific moves are listed above; the picture name and palette come from the other reference page.
Sources reviewed: primary level guide and independent cross-check.

📋 Written practice guide (web version)board preview, color breakdown & loading order for the playable web level
Board Preview
What You're Up Against
Level 79 paints Cat with 198 tiles across 4 colors, split into 9 cubes in the tray. You have 5 waiting slots and two nest holes.
- Green: 130 tiles → cubes of 36, 33, 24, 22, 15
- Pink: 48 tiles → cubes of 32, 16
- Orange: 16 tiles → cubes of 16
- Indigo: 4 tiles → cubes of 4
⚠️ 1 hidden “?” cube in the tray.
Spoiler: what they hide
Indigo 4
Step-by-Step Solution
This loading order was computed from the web level layout with a reachability-first strategy: always feed the ants colors they can actually reach, and never let all 5 slots fill with blocked colors. Tap hidden “?” cubes only when you have slot room to absorb a surprise color.
Load the cubes in this order, letting the ants work between picks. Unless noted, a cube's tiles are fully reachable when you send it.
- Send the Green 33 cube.
- Send the Green 24 cube.
- Send the Green 22 cube.
- Send the Pink 16 cube.
- Send the Green 15 cube.
- Send the Pink 32 cube. Only ~24 of its 32 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Green 36 cube. Only ~19 of its 36 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Indigo 4 cube.
- Send the Orange 16 cube. Only ~12 of its 16 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
Finish without boosters for 3 stars and bonus coins. If the board jams anyway, a Shuffle or Vacuum booster is the cheapest way out.