Colony Flow Level 133 Answer Key, Walkthrough & Solution

Easy

Level 133 Video Walkthrough

Watch the full clear first, then use the written checkpoints below for each move. Want to practice first? Play Colony Flow free in your browser ↗

Level-specific solution

Colony Flow Level 133: birdhouse with flowers and birds

Opening move: Open the bottom pathways by clearing outer edge green and dark gray tiles. Final move: Finish the sky with the final light blue blocks.

light bluewhitegreenyellowreddark gray

Board identity

birdhouse with flowers and birds

The recorded palette is light blue, white, green, yellow, red, dark gray. Use the screenshot to confirm the placement of these colors before starting the first move.

Step-by-step solution

Ordered moves for the birdhouse with flowers and birds

  1. Open the bottom pathways by clearing outer edge green and dark gray tiles

  2. Send white blocks to clear the background areas

  3. Clear the red flower petals and the birdhouse roof

  4. Bring in yellow blocks to handle the birds and flower centers

  5. Introduce light blue blocks to start clearing the sky

  6. Queue dark gray blocks for the pole and fine details

  7. Alternate green and red blocks to thin out the middle

  8. Push remaining white and yellow blocks to isolate the sky

  9. Finish the sky with the final light blue blocks

Second-source check

Opening and finish confirmed separately

Opening: Open the bottom pathways by clearing outer edge green and dark gray tiles. Finish: Finish the sky with the final light blue blocks. Its 9board-specific moves are listed above; the picture name and palette come from the other reference page.

Sources reviewed: primary level guide and independent cross-check.

Colony Flow Level 133 Screenshot
Colony Flow Level 133: birdhouse with flowers and birds reference.
📋 Written practice guide (web version)board preview, color breakdown & loading order for the playable web level

Board Preview

What You're Up Against

Level 133 paints Puzzle with 342 tiles across 4 colors, split into 11 cubes in the tray. You have 5 waiting slots and two nest holes.

  • Cyan: 114 tiles → cubes of 48, 33, 33
  • Brown: 111 tiles → cubes of 41, 36, 28, 6
  • Pink: 78 tiles → cubes of 48, 30
  • Coral: 39 tiles → cubes of 35, 4

⚠️ 1 hidden “?” cube in the tray.

Spoiler: what they hide

Coral 4

Step-by-Step Solution

This loading order was computed from the web level layout with a reachability-first strategy: always feed the ants colors they can actually reach, and never let all 5 slots fill with blocked colors. Tap hidden “?” cubes only when you have slot room to absorb a surprise color.

Load the cubes in this order, letting the ants work between picks. Unless noted, a cube's tiles are fully reachable when you send it.

  1. Send the Cyan 48 cube.
  2. Send the Brown 41 cube.
  3. Send the Brown 36 cube.
  4. Send the Cyan 33 cube.
  5. Send the Pink 30 cube.
  6. Send the Brown 28 cube.
  7. Send the Brown 6 cube.
  8. Send the Coral 4 cube.
  9. Send the Pink 48 cube. Only ~30 of its 48 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
  10. Send the Cyan 33 cube. Only ~28 of its 33 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
  11. Send the Coral 35 cube. Only ~19 of its 35 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.

Finish without boosters for 3 stars and bonus coins. If the board jams anyway, a Shuffle or Vacuum booster is the cheapest way out.

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