Colony Flow Level 372 Answer Key, Walkthrough & Solution
Level 372 Video Walkthrough
Watch the full clear first, then use the written checkpoints below for each move. Want to practice first? Play Colony Flow free in your browser ↗
Level-specific solution
Colony Flow Level 372: orange monkey head shown in profile
Opening move: Open the board by pulling the green side background. Final move: Remove the final scattered pixels.
Board identity
orange monkey head shown in profile
The recorded palette is orange, cream, brown, green. Use the screenshot to confirm the placement of these colors before starting the first move.
Step-by-step solution
Ordered moves for the orange monkey head shown in profile
Open the board by pulling the green side background
Clear the red neck section to unlock the lower monkey
Unleash the orange colony onto the outer monkey fur
Expose and identify the hidden tray boxes
Send brown ants to consume the thick outlines
Clear the peach face and inner white eyes
Unlock the restricted tray blocks
Manage the connected cyan boxes
Finish the massive top cyan background
Remove the final scattered pixels
Second-source check
Opening and finish confirmed separately
Opening: Open the board by pulling the green side background. Finish: Remove the final scattered pixels. Its 10board-specific moves are listed above; the picture name and palette come from the other reference page.
Sources reviewed: primary level guide and independent cross-check.

📋 Written practice guide (web version)board preview, color breakdown & loading order for the playable web level
Board Preview
What You're Up Against
Level 372 paints House with 276 tiles across 5 colors, split into 9 cubes in the tray. You have 5 waiting slots and two nest holes.
- Forest: 100 tiles → cubes of 41, 30, 29
- Blue: 78 tiles → cubes of 45, 33
- Violet: 60 tiles → cubes of 50, 10
- Purple: 20 tiles → cubes of 20
- Aqua: 18 tiles → cubes of 18
⚠️ 1 hidden “?” cube in the tray.
Spoiler: what they hide
Violet 10
Step-by-Step Solution
This loading order was computed from the web level layout with a reachability-first strategy: always feed the ants colors they can actually reach, and never let all 5 slots fill with blocked colors. Tap hidden “?” cubes only when you have slot room to absorb a surprise color.
Load the cubes in this order, letting the ants work between picks. Unless noted, a cube's tiles are fully reachable when you send it.
- Send the Violet 10 cube.
- Send the Violet 50 cube. Only ~39 of its 50 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Blue 45 cube. Only ~24 of its 45 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Forest 29 cube. Only ~25 of its 29 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Forest 41 cube. Only ~19 of its 41 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Forest 30 cube. Only ~13 of its 30 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Blue 33 cube. Only ~19 of its 33 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Aqua 18 cube. Only ~16 of its 18 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Purple 20 cube. Only ~14 of its 20 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
Finish without boosters for 3 stars and bonus coins. If the board jams anyway, a Shuffle or Vacuum booster is the cheapest way out.