Colony Flow Level 714 Answer Key, Walkthrough & Solution

Hard

Level 714 Video Walkthrough

Watch the full clear first, then use the written checkpoints below for each move. Want to practice first? Play Colony Flow free in your browser ↗

Level-specific solution

Colony Flow Level 714: bright campfire burning in a green forest

Opening move: Open the Hungry Door to unlock the hidden section on the right side of the board. Final move: Finish off the outer borders of the light blue sky.

yelloworangegreenbluebrown

Board identity

bright campfire burning in a green forest

The recorded palette is yellow, orange, green, blue, brown. Use the screenshot to confirm the placement of these colors before starting the first move.

Step-by-step solution

Ordered moves for the bright campfire burning in a green forest

  1. Open the Hungry Door to unlock the hidden section on the right side of the board

  2. Launch a heavy assault on the massive chocolate block in the left corner

  3. Feed light blue ants to clear the massive upper sky area

  4. Clear the remaining chocolate and swarm the new window area

  5. Attack the red brick structures across the middle of the board

  6. Swarm the yellow sun and the remaining green trees

  7. Finish off the outer borders of the light blue sky

Second-source check

Opening and finish confirmed separately

Opening: Open the Hungry Door to unlock the hidden section on the right side of the board. Finish: Finish off the outer borders of the light blue sky. Its 7board-specific moves are listed above; the picture name and palette come from the other reference page.

Sources reviewed: primary level guide and independent cross-check.

Colony Flow Level 714 Screenshot
Colony Flow Level 714: bright campfire burning in a green forest reference.
📋 Written practice guide (web version)board preview, color breakdown & loading order for the playable web level

Board Preview

What You're Up Against

Level 714 paints Rainbow with 388 tiles across 5 colors, split into 13 cubes in the tray. You have 5 waiting slots and two nest holes.

  • Violet: 102 tiles → cubes of 54, 29, 19
  • Orange: 86 tiles → cubes of 34, 23, 21, 8
  • Blue: 74 tiles → cubes of 48, 26
  • Cyan: 66 tiles → cubes of 35, 31
  • Sand: 60 tiles → cubes of 37, 23

⚠️ 2 hidden “?” cubes in the tray.

Spoiler: what they hide

Sand 23, Sand 37

🔒 1 locked cube — free the cube above them before they can be picked.

Step-by-Step Solution

This loading order was computed from the web level layout with a reachability-first strategy: always feed the ants colors they can actually reach, and never let all 5 slots fill with blocked colors. Tap hidden “?” cubes only when you have slot room to absorb a surprise color.

Load the cubes in this order, letting the ants work between picks. Unless noted, a cube's tiles are fully reachable when you send it.

  1. Send the Violet 19 cube.
  2. Send the Orange 8 cube.
  3. Send the Cyan 31 cube. Only ~28 of its 31 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
  4. Send the Cyan 35 cube. Only ~24 of its 35 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
  5. Send the Blue 26 cube.
  6. Send the Blue 48 cube. Only ~28 of its 48 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
  7. Send the Violet 29 cube.
  8. Send the Violet 54 cube. Only ~32 of its 54 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
  9. Send the Orange 23 cube.
  10. Send the Orange 21 cube.
  11. Send the Orange 34 cube. Only ~28 of its 34 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
  12. Send the Sand 37 cube.
  13. Send the Sand 23 cube.

Finish without boosters for 3 stars and bonus coins. If the board jams anyway, a Shuffle or Vacuum booster is the cheapest way out.

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