Colony Flow Level 238 Answer Key, Walkthrough & Solution

Easy

Level 238 Video Walkthrough

Watch the full clear first, then use the written checkpoints below for each move. Want to practice first? Play Colony Flow free in your browser ↗

Level-specific solution

Colony Flow Level 238: red fox ninja wielding a white sword

Opening move: Flood the board with purple ants to clear the massive outer background. Final move: Sweep up the final yellow details and any leftover edge tiles.

redpurplewhitebluegreen

Board identity

red fox ninja wielding a white sword

The recorded palette is red, purple, white, blue, green. Use the screenshot to confirm the placement of these colors before starting the first move.

Step-by-step solution

Ordered moves for the red fox ninja wielding a white sword

  1. Flood the board with purple ants to clear the massive outer background

  2. Remove the green grass along the bottom edge of the board

  3. Send brown ants to dismantle the large box sitting in the foreground

  4. Begin chipping away at the main red body of the character

  5. Clear the white sword on the left and the beige tail on the right

  6. Clear the blue belt and the blue hat at the top of the picture

  7. Send black ants to clean up the facial features

  8. Sweep up the final yellow details and any leftover edge tiles

Second-source check

Opening and finish confirmed separately

Opening: Flood the board with purple ants to clear the massive outer background. Finish: Sweep up the final yellow details and any leftover edge tiles. Its 8board-specific moves are listed above; the picture name and palette come from the other reference page.

Sources reviewed: primary level guide and independent cross-check.

Colony Flow Level 238 Screenshot
Colony Flow Level 238: red fox ninja wielding a white sword reference.
📋 Written practice guide (web version)board preview, color breakdown & loading order for the playable web level

Board Preview

What You're Up Against

Level 238 paints Rainbow with 388 tiles across 5 colors, split into 13 cubes in the tray. You have 5 waiting slots and two nest holes.

  • Lime: 102 tiles → cubes of 38, 36, 23, 5
  • Cream: 86 tiles → cubes of 52, 34
  • Dark: 74 tiles → cubes of 37, 20, 17
  • Aqua: 66 tiles → cubes of 35, 31
  • Coral: 60 tiles → cubes of 37, 23

⚠️ 2 hidden “?” cubes in the tray.

Spoiler: what they hide

Coral 37, Coral 23

🔒 1 locked cube — free the cube above them before they can be picked.

Step-by-Step Solution

This loading order was computed from the web level layout with a reachability-first strategy: always feed the ants colors they can actually reach, and never let all 5 slots fill with blocked colors. Tap hidden “?” cubes only when you have slot room to absorb a surprise color.

Load the cubes in this order, letting the ants work between picks. Unless noted, a cube's tiles are fully reachable when you send it.

  1. Send the Lime 5 cube.
  2. Send the Aqua 31 cube. Only ~28 of its 31 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
  3. Send the Aqua 35 cube. Only ~24 of its 35 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
  4. Send the Dark 20 cube.
  5. Send the Dark 17 cube.
  6. Send the Dark 37 cube. Only ~28 of its 37 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
  7. Send the Lime 38 cube.
  8. Send the Lime 36 cube.
  9. Send the Cream 52 cube. Only ~20 of its 52 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
  10. Send the Coral 23 cube.
  11. Send the Coral 37 cube. Only ~28 of its 37 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
  12. Send the Lime 23 cube. Only ~21 of its 23 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
  13. Send the Cream 34 cube. Only ~24 of its 34 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.

Finish without boosters for 3 stars and bonus coins. If the board jams anyway, a Shuffle or Vacuum booster is the cheapest way out.

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