Colony Flow Level 108 Answer Key, Walkthrough & Solution

Easy

Level 108 Video Walkthrough

Watch the full clear first, then use the written checkpoints below for each move. Want to practice first? Play Colony Flow free in your browser ↗

Level-specific solution

Colony Flow Level 108: winged unicorn with rainbow mane

Opening move: Send the large white blocks to clear the main body. Final move: Remove the final borders of the dark blue sky.

whiteblackdark bluepinkorangeyellowgreenlight bluepurple

Board identity

winged unicorn with rainbow mane

The recorded palette is white, black, dark blue, pink, orange, yellow, green, light blue, purple. Use the screenshot to confirm the placement of these colors before starting the first move.

Step-by-step solution

Ordered moves for the winged unicorn with rainbow mane

  1. Send the large white blocks to clear the main body

  2. Activate the blue blocks to start eating the sky

  3. Bring out the black blocks for the outlines and hooves

  4. Clear the light blue sections of the mane and tail

  5. Attack the bright rainbow colors

  6. Maintain the heavy flow of dark blue ants

  7. Finish the yellow horn and remaining stars

  8. Remove the final borders of the dark blue sky

Second-source check

Opening and finish confirmed separately

Opening: Send the large white blocks to clear the main body. Finish: Remove the final borders of the dark blue sky. Its 8board-specific moves are listed above; the picture name and palette come from the other reference page.

Sources reviewed: primary level guide and independent cross-check.

Colony Flow Level 108 Screenshot
Colony Flow Level 108: winged unicorn with rainbow mane reference.
📋 Written practice guide (web version)board preview, color breakdown & loading order for the playable web level

Board Preview

What You're Up Against

Level 108 paints House with 276 tiles across 5 colors, split into 10 cubes in the tray. You have 5 waiting slots and two nest holes.

  • Green: 100 tiles → cubes of 48, 36, 16
  • Violet: 78 tiles → cubes of 42, 36
  • Brown: 60 tiles → cubes of 35, 22, 3
  • Red: 20 tiles → cubes of 20
  • Yellow: 18 tiles → cubes of 18

⚠️ 1 hidden “?” cube in the tray.

Spoiler: what they hide

Brown 3

Step-by-Step Solution

This loading order was computed from the web level layout with a reachability-first strategy: always feed the ants colors they can actually reach, and never let all 5 slots fill with blocked colors. Tap hidden “?” cubes only when you have slot room to absorb a surprise color.

Load the cubes in this order, letting the ants work between picks. Unless noted, a cube's tiles are fully reachable when you send it.

  1. Send the Brown 35 cube.
  2. Send the Brown 22 cube.
  3. Send the Green 16 cube.
  4. Send the Brown 3 cube.
  5. Send the Violet 36 cube. Only ~24 of its 36 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
  6. Send the Green 48 cube. Only ~23 of its 48 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
  7. Send the Green 36 cube. Only ~12 of its 36 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
  8. Send the Violet 42 cube. Only ~22 of its 42 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
  9. Send the Yellow 18 cube. Only ~16 of its 18 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
  10. Send the Red 20 cube. Only ~14 of its 20 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.

Finish without boosters for 3 stars and bonus coins. If the board jams anyway, a Shuffle or Vacuum booster is the cheapest way out.

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