Colony Flow Level 702 Answer Key, Walkthrough & Solution

Easy

Video reference only

Written steps are being source-checked

No sufficiently specific written reference is available for Level 702 yet, so this page does not turn repeated strategy advice into a supposed solution. It will not invent a color order or reuse the separate browser practice level.

Colony Flow Level 702 Screenshot
Colony Flow Level 702: web practice board reference.
No dedicated video exists for level 702 yet — use the board image and ordered written guide above, or check the full playlist for nearby levels.
📋 Written practice guide (web version)board preview, color breakdown & loading order for the playable web level

Board Preview

What You're Up Against

Level 702 paints House with 276 tiles across 5 colors, split into 9 cubes in the tray. You have 5 waiting slots and two nest holes.

  • Blue: 100 tiles → cubes of 55, 36, 9
  • Green: 78 tiles → cubes of 43, 35
  • Yellow: 60 tiles → cubes of 47, 13
  • Purple: 20 tiles → cubes of 20
  • Brown: 18 tiles → cubes of 18

⚠️ 1 hidden “?” cube in the tray.

Spoiler: what they hide

Yellow 13

Step-by-Step Solution

This loading order was computed from the web level layout with a reachability-first strategy: always feed the ants colors they can actually reach, and never let all 5 slots fill with blocked colors. Tap hidden “?” cubes only when you have slot room to absorb a surprise color.

Load the cubes in this order, letting the ants work between picks. Unless noted, a cube's tiles are fully reachable when you send it.

  1. Send the Yellow 13 cube.
  2. Send the Blue 9 cube.
  3. Send the Yellow 47 cube. Only ~39 of its 47 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
  4. Send the Green 35 cube. Only ~24 of its 35 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
  5. Send the Blue 36 cube. Only ~24 of its 36 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
  6. Send the Blue 55 cube. Only ~18 of its 55 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
  7. Send the Green 43 cube. Only ~23 of its 43 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
  8. Send the Brown 18 cube. Only ~16 of its 18 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
  9. Send the Purple 20 cube. Only ~14 of its 20 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.

Finish without boosters for 3 stars and bonus coins. If the board jams anyway, a Shuffle or Vacuum booster is the cheapest way out.

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