Colony Flow Level 1037 Answer Key, Walkthrough & Solution

Hard

Level 1037 Video Walkthrough

Watch the full clear first, then use the written checkpoints below for each move. Want to practice first? Play Colony Flow free in your browser ↗

Level-specific solution

Colony Flow Level 1037: the board shown in the Level 1037 video

Opening move: Start by opening the lower paths with dark blue and magenta ants. Final move: Sweep the outer borders with the final cyan and light green blocks.

Board identity

the board shown in the Level 1037 video

Use the Level 1037 screenshot and video above to confirm this exact layout before following the moves.

Step-by-step solution

Ordered moves for the the board shown in the Level 1037 video

  1. Verified move 1

    Start by opening the lower paths with dark blue and magenta ants

  2. Verified move 2

    Send dark green ants to carve into the large green leaf

  3. Verified move 3

    Finish clearing the magenta box to reveal the pink flower

  4. Verified move 4

    Unleash the cyan ants to wash over the bright background

  5. Verified move 5

    Clear the yellow tiles to break apart the sun shape

  6. Verified move 6

    Clear the top left corner with a steady stream of cyan ants

  7. Verified move 7

    Bring in the purple blocks to dismantle the flower petals

  8. Verified move 8

    Attack the right side of the yellow section

  9. Verified move 9

    Feed the light green ants to consume the final green box

  10. Verified move 10

    Clear the remaining red and dark green patches

  11. Verified move 11

    Sweep the outer borders with the final cyan and light green blocks

Sources reviewed: primary level guide.

Colony Flow Level 1037 Screenshot
Colony Flow Level 1037: the board shown in the Level 1037 video reference.
📋 Written practice guide (web version)board preview, color breakdown & loading order for the playable web level

Board Preview

What You're Up Against

Level 1037 paints Rainbow with 388 tiles across 5 colors, split into 12 cubes in the tray. You have 5 waiting slots and two nest holes.

  • Blue: 102 tiles → cubes of 47, 34, 21
  • Orange: 86 tiles → cubes of 50, 36
  • Sand: 74 tiles → cubes of 30, 30, 14
  • Brown: 66 tiles → cubes of 43, 23
  • Magenta: 60 tiles → cubes of 49, 11

⚠️ 2 hidden “?” cubes in the tray.

Spoiler: what they hide

Magenta 11, Magenta 49

Step-by-Step Solution

This loading order was computed from the web level layout with a reachability-first strategy: always feed the ants colors they can actually reach, and never let all 5 slots fill with blocked colors. Tap hidden “?” cubes only when you have slot room to absorb a surprise color.

Load the cubes in this order, letting the ants work between picks. Unless noted, a cube's tiles are fully reachable when you send it.

  1. Send the Brown 23 cube.
  2. Send the Magenta 11 cube.
  3. Send the Brown 43 cube. Only ~26 of its 43 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
  4. Send the Sand 30 cube.
  5. Send the Blue 21 cube.
  6. Send the Sand 14 cube.
  7. Send the Blue 34 cube. Only ~23 of its 34 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
  8. Send the Sand 30 cube. Only ~24 of its 30 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
  9. Send the Blue 47 cube. Only ~23 of its 47 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
  10. Send the Orange 36 cube. Only ~34 of its 36 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
  11. Send the Orange 50 cube. Only ~28 of its 50 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
  12. Send the Magenta 49 cube. Only ~40 of its 49 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.

Finish without boosters for 3 stars and bonus coins. If the board jams anyway, a Shuffle or Vacuum booster is the cheapest way out.

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