Colony Flow Level 296 Answer Key, Walkthrough & Solution
Level 296 Video Walkthrough
Watch how to clear level 296 without boosters. Want to practice first? Play Colony Flow free in your browser โ
๐ Written practice guide (web version)board preview, color breakdown & loading order for the playable web level
Board Preview
What You're Up Against
Level 296 paints Shroom House with 173 tiles across 4 colors, split into 6 cubes in the tray. You have 5 waiting slots and two nest holes.
- Blue: 84 tiles โ cubes of 50, 34
- Forest: 47 tiles โ cubes of 47
- Purple: 24 tiles โ cubes of 21, 3
- Cyan: 18 tiles โ cubes of 18
โ ๏ธ 1 hidden โ?โ cube in the tray.
Spoiler: what they hide
Purple 3
Step-by-Step Solution
This loading order was computed from the web level layout with a reachability-first strategy: always feed the ants colors they can actually reach, and never let all 5 slots fill with blocked colors. Tap hidden โ?โ cubes only when you have slot room to absorb a surprise color.
Load the cubes in this order, letting the ants work between picks. Unless noted, a cube's tiles are fully reachable when you send it.
- Send the Purple 3 cube.
- Send the Blue 34 cube. Only ~28 of its 34 tiles are open at this point โ park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Blue 50 cube. Only ~19 of its 50 tiles are open at this point โ park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Forest 47 cube. Only ~21 of its 47 tiles are open at this point โ park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Purple 21 cube. Only ~15 of its 21 tiles are open at this point โ park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Cyan 18 cube. Only ~14 of its 18 tiles are open at this point โ park it in a slot and let the surrounding colors clear the rest of the way.
Finish without boosters for 3 stars and bonus coins. If the board jams anyway, a Shuffle or Vacuum booster is the cheapest way out.