Colony Flow Level 300 Answer Key, Walkthrough & Solution
Level 300 Video Walkthrough
Watch the full clear first, then use the written checkpoints below for each move. Want to practice first? Play Colony Flow free in your browser ↗
Level-specific solution
Colony Flow Level 300: fire-haired face with purple eyelids
Opening move: Clear the outer yellow aura first. Final move: Feed the final brown and white blocks.
Board identity
fire-haired face with purple eyelids
The recorded palette is orange, red, yellow, purple, cream. Use the screenshot to confirm the placement of these colors before starting the first move.
Step-by-step solution
Ordered moves for the fire-haired face with purple eyelids
Clear the outer yellow aura first
Open the bottom red base
Work through the first connected pair
Chip away the orange edges
Move the dangerous triple connected group
Clear the scattered earrings
Clear the massive hair
Reveal the hidden boxes
Finish the face
Feed the final brown and white blocks
Second-source check
Opening and finish confirmed separately
Opening: Clear the outer yellow aura first. Finish: Feed the final brown and white blocks. Its 10board-specific moves are listed above; the picture name and palette come from the other reference page.
Sources reviewed: primary level guide and independent cross-check.

📋 Written practice guide (web version)board preview, color breakdown & loading order for the playable web level
Board Preview
What You're Up Against
Level 300 paints Citrus with 325 tiles across 5 colors, split into 10 cubes in the tray. You have 5 waiting slots and two nest holes.
- White: 136 tiles → cubes of 54, 41, 41
- Green: 84 tiles → cubes of 50, 34
- Cyan: 80 tiles → cubes of 39, 24, 17
- Forest: 20 tiles → cubes of 20
- Red: 5 tiles → cubes of 5
⚠️ 1 hidden “?” cube in the tray.
Spoiler: what they hide
Red 5
Step-by-Step Solution
This loading order was computed from the web level layout with a reachability-first strategy: always feed the ants colors they can actually reach, and never let all 5 slots fill with blocked colors. Tap hidden “?” cubes only when you have slot room to absorb a surprise color.
Load the cubes in this order, letting the ants work between picks. Unless noted, a cube's tiles are fully reachable when you send it.
- Send the Green 50 cube.
- Send the Cyan 17 cube.
- Send the Cyan 24 cube.
- Send the Green 34 cube. Only ~32 of its 34 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Cyan 39 cube. Only ~28 of its 39 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
- Send the White 54 cube. Only ~40 of its 54 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
- Send the White 41 cube. Only ~31 of its 41 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
- Send the White 41 cube. Only ~22 of its 41 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Forest 20 cube. Only ~16 of its 20 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Red 5 cube. Only ~4 of its 5 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
Finish without boosters for 3 stars and bonus coins. If the board jams anyway, a Shuffle or Vacuum booster is the cheapest way out.