Colony Flow Level 1114 Answer Key, Walkthrough & Solution
Level 1114 Video Walkthrough
Watch the full clear first, then use the written checkpoints below for each move. Want to practice first? Play Colony Flow free in your browser ↗
Level-specific solution
Colony Flow Level 1114: the board shown in the Level 1114 video
Opening move: Open with the outer sky and grass tiles. Final move: Empty the last orange and blue pieces to win.
Board identity
the board shown in the Level 1114 video
Use the Level 1114 screenshot and video above to confirm this exact layout before following the moves.
Step-by-step solution
Ordered moves for the the board shown in the Level 1114 video
Verified move 1
Open with the outer sky and grass tiles
Verified move 2
Send in the white and purple blocks next
Verified move 3
Feed the orange and yellow blocks for the sleeping cat
Verified move 4
Manage the first set of Connected Boxes
Verified move 5
Bring in the light green blocks for the lower grass
Verified move 6
Unlock and clear the Hungry Door
Verified move 7
Clear the remaining disconnected sky patches
Verified move 8
Work through the final Connected Boxes carefully
Verified move 9
Empty the last orange and blue pieces to win
Sources reviewed: primary level guide.

📋 Written practice guide (web version)board preview, color breakdown & loading order for the playable web level
Board Preview
What You're Up Against
Level 1114 paints Pizza with 248 tiles across 4 colors, split into 9 cubes in the tray. You have 5 waiting slots and two nest holes.
- Green: 130 tiles → cubes of 43, 29, 23, 22, 13
- Magenta: 92 tiles → cubes of 52, 40
- Purple: 23 tiles → cubes of 23
- Forest: 3 tiles → cubes of 3
⚠️ 1 hidden “?” cube in the tray.
Spoiler: what they hide
Purple 23
Step-by-Step Solution
This loading order was computed from the web level layout with a reachability-first strategy: always feed the ants colors they can actually reach, and never let all 5 slots fill with blocked colors. Tap hidden “?” cubes only when you have slot room to absorb a surprise color.
Load the cubes in this order, letting the ants work between picks. Unless noted, a cube's tiles are fully reachable when you send it.
- Send the Magenta 40 cube.
- Send the Magenta 52 cube. Only ~42 of its 52 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Green 29 cube.
- Send the Green 23 cube.
- Send the Green 22 cube.
- Send the Green 13 cube.
- Send the Forest 3 cube.
- Send the Green 43 cube. Only ~22 of its 43 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Purple 23 cube. Only ~20 of its 23 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
Finish without boosters for 3 stars and bonus coins. If the board jams anyway, a Shuffle or Vacuum booster is the cheapest way out.
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