Colony Flow Level 526 Answer Key, Walkthrough & Solution

Easy

Level 526 Video Walkthrough

Watch the full clear first, then use the written checkpoints below for each move. Want to practice first? Play Colony Flow free in your browser ↗

Level-specific solution

Colony Flow Level 526: two black whales breaching beneath white spray

Opening move: Open the outer boundaries of the picture using light blue and dark purple blocks. Final move: Open the green lock and unleash the final wave of ants.

blackwhitebluegreen

Board identity

two black whales breaching beneath white spray

The recorded palette is black, white, blue, green. Use the screenshot to confirm the placement of these colors before starting the first move.

Step-by-step solution

Ordered moves for the two black whales breaching beneath white spray

  1. Open the outer boundaries of the picture using light blue and dark purple blocks

  2. Deepen your reach into the whale body and sky while managing tray space

  3. Send white and dark blue blocks to target the belly and the lower ocean

  4. Guide the colony toward the keys to unlock the restricted tray blocks

  5. Open the green lock and unleash the final wave of ants

Second-source check

Opening and finish confirmed separately

Opening: Open the outer boundaries of the picture using light blue and dark purple blocks. Finish: Open the green lock and unleash the final wave of ants. Its 5board-specific moves are listed above; the picture name and palette come from the other reference page.

Sources reviewed: primary level guide and independent cross-check.

Colony Flow Level 526 Screenshot
Colony Flow Level 526: two black whales breaching beneath white spray reference.
📋 Written practice guide (web version)board preview, color breakdown & loading order for the playable web level

Board Preview

What You're Up Against

Level 526 paints Sun with 484 tiles across 4 colors, split into 14 cubes in the tray. You have 5 waiting slots and two nest holes.

  • Forest: 360 tiles → cubes of 53, 52, 51, 49, 40, 31, 28, 24, 19, 13
  • Orange: 70 tiles → cubes of 39, 31
  • Violet: 48 tiles → cubes of 48
  • Red: 6 tiles → cubes of 6

⚠️ 2 hidden “?” cubes in the tray.

Spoiler: what they hide

Orange 31, Red 6

🔒 1 locked cube — free the cube above them before they can be picked.

Step-by-Step Solution

This loading order was computed from the web level layout with a reachability-first strategy: always feed the ants colors they can actually reach, and never let all 5 slots fill with blocked colors. Tap hidden “?” cubes only when you have slot room to absorb a surprise color.

Load the cubes in this order, letting the ants work between picks. Unless noted, a cube's tiles are fully reachable when you send it.

  1. Send the Forest 53 cube.
  2. Send the Forest 52 cube.
  3. Send the Forest 51 cube.
  4. Send the Forest 40 cube.
  5. Send the Forest 31 cube.
  6. Send the Forest 28 cube.
  7. Send the Forest 24 cube.
  8. Send the Forest 19 cube.
  9. Send the Forest 13 cube.
  10. Send the Violet 48 cube. Only ~40 of its 48 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
  11. Send the Forest 49 cube. Only ~31 of its 49 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
  12. Send the Orange 31 cube. Only ~24 of its 31 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
  13. Send the Orange 39 cube. Only ~19 of its 39 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
  14. Send the Red 6 cube.

Finish without boosters for 3 stars and bonus coins. If the board jams anyway, a Shuffle or Vacuum booster is the cheapest way out.

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