Colony Flow Level 373 Answer Key, Walkthrough & Solution

Easy

Level 373 Video Walkthrough

Watch the full clear first, then use the written checkpoints below for each move. Want to practice first? Play Colony Flow free in your browser ↗

Level-specific solution

Colony Flow Level 373: pink round creature riding a yellow star

Opening move: Move the black blocks to breach the outer boundary. Final move: Remove the remaining chunks to finish the board.

pinkyellowgreenblueblack

Board identity

pink round creature riding a yellow star

The recorded palette is pink, yellow, green, blue, black. Use the screenshot to confirm the placement of these colors before starting the first move.

Step-by-step solution

Ordered moves for the pink round creature riding a yellow star

  1. Move the black blocks to breach the outer boundary

  2. Feed the yellow ants to clear the spiky collar

  3. Manage your connected boxes using the light blue background

  4. Clear the wide red mouth to expose the hidden tongue

  5. Send in the green ants to devour the lower jaw

  6. Push the green ants toward the upper head and eyes

  7. Clear the white eyes and black pupils

  8. Remove the remaining chunks to finish the board

Second-source check

Opening and finish confirmed separately

Opening: Move the black blocks to breach the outer boundary. Finish: Remove the remaining chunks to finish the board. Its 8board-specific moves are listed above; the picture name and palette come from the other reference page.

Sources reviewed: primary level guide and independent cross-check.

Colony Flow Level 373 Screenshot
Colony Flow Level 373: pink round creature riding a yellow star reference.
📋 Written practice guide (web version)board preview, color breakdown & loading order for the playable web level

Board Preview

What You're Up Against

Level 373 paints Tree with 173 tiles across 4 colors, split into 7 cubes in the tray. You have 5 waiting slots and two nest holes.

  • Orange: 115 tiles → cubes of 48, 43, 21, 3
  • Black: 26 tiles → cubes of 26
  • Purple: 22 tiles → cubes of 22
  • Magenta: 10 tiles → cubes of 10

⚠️ 1 hidden “?” cube in the tray.

Spoiler: what they hide

Black 26

Step-by-Step Solution

This loading order was computed from the web level layout with a reachability-first strategy: always feed the ants colors they can actually reach, and never let all 5 slots fill with blocked colors. Tap hidden “?” cubes only when you have slot room to absorb a surprise color.

Load the cubes in this order, letting the ants work between picks. Unless noted, a cube's tiles are fully reachable when you send it.

  1. Send the Orange 21 cube.
  2. Send the Orange 3 cube.
  3. Send the Orange 43 cube. Only ~31 of its 43 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
  4. Send the Black 26 cube. Only ~22 of its 26 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
  5. Send the Orange 48 cube. Only ~18 of its 48 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
  6. Send the Purple 22 cube. Only ~17 of its 22 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
  7. Send the Magenta 10 cube. Only ~9 of its 10 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.

Finish without boosters for 3 stars and bonus coins. If the board jams anyway, a Shuffle or Vacuum booster is the cheapest way out.

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