Colony Flow Level 412 Answer Key, Walkthrough & Solution
Level 412 Video Walkthrough
Watch the full clear first, then use the written checkpoints below for each move. Want to practice first? Play Colony Flow free in your browser ↗
Level-specific solution
Colony Flow Level 412: golden crescent moon surrounded by yellow stars
Opening move: Start feeding the massive Hungry Door by playing your first purple blocks. Final move: Clear the final pixels to finish the level completely.
Board identity
golden crescent moon surrounded by yellow stars
The recorded palette is yellow, orange, purple, pink, blue. Use the screenshot to confirm the placement of these colors before starting the first move.
Step-by-step solution
Ordered moves for the golden crescent moon surrounded by yellow stars
Start feeding the massive Hungry Door by playing your first purple blocks
Bring up more purple blocks to uncover the hidden boxes
Shatter the Hungry Door to reveal the base of the wand
Send the connected red and light blue blocks
Send out the pink and yellow ants to clear the handle and stars
Attack the main body of the yellow and orange moon
Clear the final pixels to finish the level completely
Second-source check
Opening and finish confirmed separately
Opening: Start feeding the massive Hungry Door by playing your first purple blocks. Finish: Clear the final pixels to finish the level completely. Its 7board-specific moves are listed above; the picture name and palette come from the other reference page.
Sources reviewed: primary level guide and independent cross-check.

📋 Written practice guide (web version)board preview, color breakdown & loading order for the playable web level
Board Preview
What You're Up Against
Level 412 paints Moon with 484 tiles across 4 colors, split into 14 cubes in the tray. You have 5 waiting slots and two nest holes.
- White: 355 tiles → cubes of 54, 54, 46, 45, 44, 39, 30, 22, 21
- Coral: 104 tiles → cubes of 46, 39, 19
- Black: 13 tiles → cubes of 13
- Magenta: 12 tiles → cubes of 12
⚠️ 2 hidden “?” cubes in the tray.
Spoiler: what they hide
Coral 19, Black 13
🔒 1 locked cube — free the cube above them before they can be picked.
Step-by-Step Solution
This loading order was computed from the web level layout with a reachability-first strategy: always feed the ants colors they can actually reach, and never let all 5 slots fill with blocked colors. Tap hidden “?” cubes only when you have slot room to absorb a surprise color.
Load the cubes in this order, letting the ants work between picks. Unless noted, a cube's tiles are fully reachable when you send it.
- Send the White 54 cube.
- Send the White 54 cube.
- Send the White 46 cube.
- Send the White 45 cube.
- Send the White 44 cube.
- Send the White 39 cube.
- Send the White 22 cube.
- Send the Coral 19 cube.
- Send the White 21 cube.
- Send the Coral 39 cube. Only ~28 of its 39 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Coral 46 cube. Only ~20 of its 46 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
- Send the White 30 cube. Only ~14 of its 30 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Magenta 12 cube.
- Send the Black 13 cube. Only ~11 of its 13 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
Finish without boosters for 3 stars and bonus coins. If the board jams anyway, a Shuffle or Vacuum booster is the cheapest way out.