Colony Flow Level 182 Answer Key, Walkthrough & Solution
Level 182 Video Walkthrough
Watch the full clear first, then use the written checkpoints below for each move. Want to practice first? Play Colony Flow free in your browser โ
Level-specific solution
Colony Flow Level 182: white cat sleeping on a branch at night
Opening move: Clear the outer sky and leaves to reach the chocolate. Final move: Clear the final scattered pixels to win the level.
Board identity
white cat sleeping on a branch at night
The recorded palette is white, green, blue, brown, orange, purple. Use the screenshot to confirm the placement of these colors before starting the first move.
Step-by-step solution
Ordered moves for the white cat sleeping on a branch at night
Clear the outer sky and leaves to reach the chocolate
Send brown and white blocks to attack the chocolate and the cat
Reveal the covered tiles and deploy the light blue blocks
Remove the top right sky and the orange moon
Finish the cat details and the remaining leaves
Clear the final scattered pixels to win the level
Second-source check
Opening and finish confirmed separately
Opening: Clear the outer sky and leaves to reach the chocolate. Finish: Clear the final scattered pixels to win the level. Its 6board-specific moves are listed above; the picture name and palette come from the other reference page.
Sources reviewed: primary level guide and independent cross-check.

๐ Written practice guide (web version)board preview, color breakdown & loading order for the playable web level
Board Preview
What You're Up Against
Level 182 paints Car with 118 tiles across 4 colors, split into 6 cubes in the tray. You have 5 waiting slots and two nest holes.
- Indigo: 60 tiles โ cubes of 35, 19, 6
- Green: 36 tiles โ cubes of 36
- Blue: 18 tiles โ cubes of 18
- Navy: 4 tiles โ cubes of 4
โ ๏ธ 1 hidden โ?โ cube in the tray.
Spoiler: what they hide
Blue 18
Step-by-Step Solution
This loading order was computed from the web level layout with a reachability-first strategy: always feed the ants colors they can actually reach, and never let all 5 slots fill with blocked colors. Tap hidden โ?โ cubes only when you have slot room to absorb a surprise color.
Load the cubes in this order, letting the ants work between picks. Unless noted, a cube's tiles are fully reachable when you send it.
- Send the Indigo 6 cube.
- Send the Indigo 19 cube. Only ~16 of its 19 tiles are open at this point โ park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Navy 4 cube.
- Send the Green 36 cube. Only ~15 of its 36 tiles are open at this point โ park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Indigo 35 cube. Only ~22 of its 35 tiles are open at this point โ park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Blue 18 cube. Only ~16 of its 18 tiles are open at this point โ park it in a slot and let the surrounding colors clear the rest of the way.
Finish without boosters for 3 stars and bonus coins. If the board jams anyway, a Shuffle or Vacuum booster is the cheapest way out.