Colony Flow Level 353 Answer Key, Walkthrough & Solution
Level 353 Video Walkthrough
Watch the full clear first, then use the written checkpoints below for each move. Want to practice first? Play Colony Flow free in your browser โ
Level-specific solution
Colony Flow Level 353: red flamingo riding a yellow skateboard
Opening move: Open the bottom edge of the dark background to create initial space. Final move: Push through the upper background and clear the head.
Board identity
red flamingo riding a yellow skateboard
The recorded palette is red, yellow, orange, black. Use the screenshot to confirm the placement of these colors before starting the first move.
Step-by-step solution
Ordered moves for the red flamingo riding a yellow skateboard
Open the bottom edge of the dark background to create initial space
Clear the bottom red line to drain red blocks from your tray
Attack the yellow boots and the lower legs of the runner
Carve a path up the left and right sides of the background
Consume the chest area and the yellow lightning details
Push through the upper background and clear the head
Second-source check
Opening and finish confirmed separately
Opening: Open the bottom edge of the dark background to create initial space. Finish: Push through the upper background and clear the head. Its 6board-specific moves are listed above; the picture name and palette come from the other reference page.
Sources reviewed: primary level guide and independent cross-check.

๐ Written practice guide (web version)board preview, color breakdown & loading order for the playable web level
Board Preview
What You're Up Against
Level 353 paints Cactus with 106 tiles across 4 colors, split into 5 cubes in the tray. You have 5 waiting slots and two nest holes.
- Pink: 56 tiles โ cubes of 43, 13
- Cyan: 24 tiles โ cubes of 24
- Purple: 18 tiles โ cubes of 18
- Forest: 8 tiles โ cubes of 8
Step-by-Step Solution
This loading order was computed from the web level layout with a reachability-first strategy: always feed the ants colors they can actually reach, and never let all 5 slots fill with blocked colors.
Load the cubes in this order, letting the ants work between picks. Unless noted, a cube's tiles are fully reachable when you send it.
- Send the Pink 13 cube.
- Send the Pink 43 cube. Only ~26 of its 43 tiles are open at this point โ park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Cyan 24 cube. Only ~12 of its 24 tiles are open at this point โ park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Purple 18 cube.
- Send the Forest 8 cube. Only ~6 of its 8 tiles are open at this point โ park it in a slot and let the surrounding colors clear the rest of the way.
Finish without boosters for 3 stars and bonus coins. If the board jams anyway, a Shuffle or Vacuum booster is the cheapest way out.