Colony Flow Level 158 Answer Key, Walkthrough & Solution
Level 158 Video Walkthrough
Watch the full clear first, then use the written checkpoints below for each move. Want to practice first? Play Colony Flow free in your browser ↗
Level-specific solution
Colony Flow Level 158: pink bubble tea with a striped straw
Opening move: You must open the bottom access route to start the level. Final move: Finish the remaining pink and light blue details to win the game.
Board identity
pink bubble tea with a striped straw
The recorded palette is pink, orange, green, yellow, white. Use the screenshot to confirm the placement of these colors before starting the first move.
Step-by-step solution
Ordered moves for the pink bubble tea with a striped straw
You must open the bottom access route to start the level
Clear the bottom green corners to create necessary side paths
Attack the central orange beverage tiles to make maneuvering space
Begin clearing the purple lid outline using the outer lanes
Send ants to work on the side yellow sections alongside the purple
Break into the bright pink lid interior through the center path
Clear the white cup highlights after they become fully exposed
Consume the top yellow background tiles with long distance traveling ants
Dismantle the green straw at the top of the cup
Finish the remaining pink and light blue details to win the game
Second-source check
Opening and finish confirmed separately
Opening: You must open the bottom access route to start the level. Finish: Finish the remaining pink and light blue details to win the game. Its 10board-specific moves are listed above; the picture name and palette come from the other reference page.
Sources reviewed: primary level guide and independent cross-check.

📋 Written practice guide (web version)board preview, color breakdown & loading order for the playable web level
Board Preview
What You're Up Against
Level 158 paints Donut with 208 tiles across 4 colors, split into 8 cubes in the tray. You have 5 waiting slots and two nest holes.
- Pink: 88 tiles → cubes of 54, 34
- Indigo: 86 tiles → cubes of 31, 26, 24, 5
- Blue: 24 tiles → cubes of 24
- Forest: 10 tiles → cubes of 10
⚠️ 1 hidden “?” cube in the tray.
Spoiler: what they hide
Blue 24
Step-by-Step Solution
This loading order was computed from the web level layout with a reachability-first strategy: always feed the ants colors they can actually reach, and never let all 5 slots fill with blocked colors. Tap hidden “?” cubes only when you have slot room to absorb a surprise color.
Load the cubes in this order, letting the ants work between picks. Unless noted, a cube's tiles are fully reachable when you send it.
- Send the Pink 34 cube.
- Send the Pink 54 cube. Only ~42 of its 54 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Indigo 31 cube.
- Send the Indigo 5 cube.
- Send the Indigo 26 cube. Only ~21 of its 26 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Forest 10 cube.
- Send the Indigo 24 cube. Only ~17 of its 24 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Blue 24 cube. Only ~12 of its 24 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
Finish without boosters for 3 stars and bonus coins. If the board jams anyway, a Shuffle or Vacuum booster is the cheapest way out.