Colony Flow Level 368 Answer Key, Walkthrough & Solution

Easy

Level 368 Video Walkthrough

Watch the full clear first, then use the written checkpoints below for each move. Want to practice first? Play Colony Flow free in your browser โ†—

Level-specific solution

Colony Flow Level 368: white cat wearing a green frog hood

Opening move: Clear the paws and the tail base to open the bottom paths. Final move: Finish the hidden outer border and the last hat tiles.

whitegreenredbrownpink

Board identity

white cat wearing a green frog hood

The recorded palette is white, green, red, brown, pink. Use the screenshot to confirm the placement of these colors before starting the first move.

Step-by-step solution

Ordered moves for the white cat wearing a green frog hood

  1. Clear the paws and the tail base to open the bottom paths

  2. Hollow out the center face to expose the inner hood

  3. Sweep the red cape and the dark hat outlines

  4. Clear the eyes and the top half of the frog hat

  5. Finish the hidden outer border and the last hat tiles

Second-source check

Opening and finish confirmed separately

Opening: Clear the paws and the tail base to open the bottom paths. Finish: Finish the hidden outer border and the last hat tiles. Its 5board-specific moves are listed above; the picture name and palette come from the other reference page.

Sources reviewed: primary level guide and independent cross-check.

Colony Flow Level 368 Screenshot
Colony Flow Level 368: white cat wearing a green frog hood reference.
๐Ÿ“‹ Written practice guide (web version)board preview, color breakdown & loading order for the playable web level

Board Preview

What You're Up Against

Level 368 paints Flower with 124 tiles across 4 colors, split into 5 cubes in the tray. You have 5 waiting slots and two nest holes.

  • Cream: 69 tiles โ†’ cubes of 51, 18
  • Pink: 21 tiles โ†’ cubes of 21
  • Cyan: 20 tiles โ†’ cubes of 20
  • Blue: 14 tiles โ†’ cubes of 14

Step-by-Step Solution

This loading order was computed from the web level layout with a reachability-first strategy: always feed the ants colors they can actually reach, and never let all 5 slots fill with blocked colors.

Load the cubes in this order, letting the ants work between picks. Unless noted, a cube's tiles are fully reachable when you send it.

  1. Send the Cream 18 cube.
  2. Send the Cream 51 cube. Only ~25 of its 51 tiles are open at this point โ€” park it in a slot and let the surrounding colors clear the rest of the way.
  3. Send the Blue 14 cube.
  4. Send the Cyan 20 cube.
  5. Send the Pink 21 cube. Only ~12 of its 21 tiles are open at this point โ€” park it in a slot and let the surrounding colors clear the rest of the way.

Finish without boosters for 3 stars and bonus coins. If the board jams anyway, a Shuffle or Vacuum booster is the cheapest way out.

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