Colony Flow Level 49 Answer Key, Walkthrough & Solution
Level 49 Video Walkthrough
Watch the full clear first, then use the written checkpoints below for each move. Want to practice first? Play Colony Flow free in your browser ↗
Level-specific solution
Colony Flow Level 49: pearl shell with yellow key
Opening move: Clear the outer purple background to open up the board. Final move: Reveal the hidden box and finish the remaining tiles.
Board identity
pearl shell with yellow key
The recorded palette is purple, dark red, light blue, pink, magenta, peach, yellow, dark blue. Use the screenshot to confirm the placement of these colors before starting the first move.
Step-by-step solution
Ordered moves for the pearl shell with yellow key
Clear the outer purple background to open up the board
Start on the peach pearl and dark red base
Work on the pink and magenta shell layers
Collect the yellow key and unlock the tray
Send the light blue and dark blue ants
Reveal the hidden box and finish the remaining tiles
Second-source check
Opening and finish confirmed separately
Opening: Clear the outer purple background to open up the board. Finish: Reveal the hidden box and finish the remaining tiles. Its 6board-specific moves are listed above; the picture name and palette come from the other reference page.
Sources reviewed: primary level guide and independent cross-check.

📋 Written practice guide (web version)board preview, color breakdown & loading order for the playable web level
Board Preview
What You're Up Against
Level 49 paints Moon with 400 tiles across 4 colors, split into 16 cubes in the tray. You have 5 waiting slots and two nest holes.
- Magenta: 295 tiles → cubes of 40, 38, 36, 34, 31, 31, 28, 22, 21, 14
- Lime: 81 tiles → cubes of 32, 30, 16, 3
- Cyan: 12 tiles → cubes of 12
- Sand: 12 tiles → cubes of 12
⚠️ 2 hidden “?” cubes in the tray.
Spoiler: what they hide
Lime 3, Sand 12
🔒 1 locked cube — free the cube above them before they can be picked.
Step-by-Step Solution
This loading order was computed from the web level layout with a reachability-first strategy: always feed the ants colors they can actually reach, and never let all 5 slots fill with blocked colors. Tap hidden “?” cubes only when you have slot room to absorb a surprise color.
Load the cubes in this order, letting the ants work between picks. Unless noted, a cube's tiles are fully reachable when you send it.
- Send the Magenta 40 cube.
- Send the Magenta 38 cube.
- Send the Magenta 36 cube.
- Send the Magenta 34 cube.
- Send the Magenta 31 cube.
- Send the Magenta 31 cube.
- Send the Magenta 28 cube.
- Send the Magenta 22 cube.
- Send the Magenta 21 cube.
- Send the Lime 16 cube.
- Send the Lime 3 cube.
- Send the Lime 32 cube. Only ~24 of its 32 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Lime 30 cube. Only ~13 of its 30 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Cyan 12 cube.
- Send the Magenta 14 cube. Only ~13 of its 14 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Sand 12 cube. Only ~11 of its 12 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
Finish without boosters for 3 stars and bonus coins. If the board jams anyway, a Shuffle or Vacuum booster is the cheapest way out.