Colony Flow Level 664 Answer Key, Walkthrough & Solution

Hard

Level 664 Video Walkthrough

Watch how to clear level 664 without boosters. Want to practice first? Play Colony Flow free in your browser ↗

📋 Written practice guide (web version)board preview, color breakdown & loading order for the playable web level

Board Preview

What You're Up Against

Level 664 paints Castle with 355 tiles across 6 colors, split into 11 cubes in the tray. You have 5 waiting slots and two nest holes.

  • Indigo: 125 tiles → cubes of 53, 47, 25
  • Violet: 90 tiles → cubes of 55, 30, 5
  • Cream: 54 tiles → cubes of 54
  • Green: 38 tiles → cubes of 38
  • Dark: 36 tiles → cubes of 31, 5
  • Forest: 12 tiles → cubes of 12

⚠️ 1 hidden “?” cube in the tray.

Spoiler: what they hide

Dark 5

Step-by-Step Solution

This loading order was computed from the web level layout with a reachability-first strategy: always feed the ants colors they can actually reach, and never let all 5 slots fill with blocked colors. Tap hidden “?” cubes only when you have slot room to absorb a surprise color.

Load the cubes in this order, letting the ants work between picks. Unless noted, a cube's tiles are fully reachable when you send it.

  1. Send the Violet 5 cube.
  2. Send the Dark 5 cube.
  3. Send the Violet 30 cube. Only ~23 of its 30 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
  4. Send the Violet 55 cube. Only ~19 of its 55 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
  5. Send the Indigo 53 cube. Only ~20 of its 53 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
  6. Send the Indigo 25 cube. Only ~20 of its 25 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
  7. Send the Cream 54 cube. Only ~34 of its 54 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
  8. Send the Indigo 47 cube. Only ~22 of its 47 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
  9. Send the Dark 31 cube. Only ~18 of its 31 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
  10. Send the Green 38 cube. Only ~24 of its 38 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
  11. Send the Forest 12 cube. Only ~10 of its 12 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.

Finish without boosters for 3 stars and bonus coins. If the board jams anyway, a Shuffle or Vacuum booster is the cheapest way out.

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