Colony Flow Level 480 Answer Key, Walkthrough & Solution
Level 480 Video Walkthrough
Watch the full clear first, then use the written checkpoints below for each move. Want to practice first? Play Colony Flow free in your browser ↗
Level-specific solution
Colony Flow Level 480: purple cottage beneath a steep red roof
Opening move: Select the white block to clear the clouds and smoke. Final move: Empty the tray and finish the scattered remaining pixels.
Board identity
purple cottage beneath a steep red roof
The recorded palette is purple, red, white, green, blue, yellow. Use the screenshot to confirm the placement of these colors before starting the first move.
Step-by-step solution
Ordered moves for the purple cottage beneath a steep red roof
Select the white block to clear the clouds and smoke
Send the purple block to break down the house walls
Select the connected blue and purple blocks to clear the windows
Drop the brown block and another purple block to clear the tree
Gather the key from the yellow block and play the connected green and red blocks
Flood the sky with the cyan block and reinforce the red roof
Empty the tray and finish the scattered remaining pixels
Second-source check
Opening and finish confirmed separately
Opening: Select the white block to clear the clouds and smoke. Finish: Empty the tray and finish the scattered remaining pixels. Its 7board-specific moves are listed above; the picture name and palette come from the other reference page.
Sources reviewed: primary level guide and independent cross-check.

📋 Written practice guide (web version)board preview, color breakdown & loading order for the playable web level
Board Preview
What You're Up Against
Level 480 paints Butterfly with 194 tiles across 4 colors, split into 7 cubes in the tray. You have 5 waiting slots and two nest holes.
- Navy: 90 tiles → cubes of 46, 31, 13
- Violet: 72 tiles → cubes of 43, 29
- Indigo: 22 tiles → cubes of 22
- Blue: 10 tiles → cubes of 10
⚠️ 1 hidden “?” cube in the tray.
Spoiler: what they hide
Violet 29
Step-by-Step Solution
This loading order was computed from the web level layout with a reachability-first strategy: always feed the ants colors they can actually reach, and never let all 5 slots fill with blocked colors. Tap hidden “?” cubes only when you have slot room to absorb a surprise color.
Load the cubes in this order, letting the ants work between picks. Unless noted, a cube's tiles are fully reachable when you send it.
- Send the Navy 13 cube.
- Send the Navy 46 cube. Only ~25 of its 46 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Violet 43 cube. Only ~22 of its 43 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Violet 29 cube. Only ~17 of its 29 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Navy 31 cube. Only ~21 of its 31 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Indigo 22 cube.
- Send the Blue 10 cube.
Finish without boosters for 3 stars and bonus coins. If the board jams anyway, a Shuffle or Vacuum booster is the cheapest way out.