Colony Flow Level 647 Answer Key, Walkthrough & Solution

Hard

Level 647 Video Walkthrough

Watch the full clear first, then use the written checkpoints below for each move. Want to practice first? Play Colony Flow free in your browser ↗

Level-specific solution

Colony Flow Level 647: orange cat riding a green surfboard

Opening move: Start chipping away at the Hungry Door. Final move: Launch the final sweep to clear the board.

orangebrowngreenpurplecyan

Board identity

orange cat riding a green surfboard

The recorded palette is orange, brown, green, purple, cyan. Use the screenshot to confirm the placement of these colors before starting the first move.

Step-by-step solution

Ordered moves for the orange cat riding a green surfboard

  1. Start chipping away at the Hungry Door

  2. Attack the massive chocolate block with green ants

  3. Send the connected pink and cyan blocks

  4. Bring in the white block to dig deeper into the chevron

  5. Send more pink and cyan to break the bottom layers

  6. Send another wave of connected green and dark blue blocks

  7. Grab the yellow key and unlock the tray

  8. Destroy the Hungry Door completely

  9. Obliterate the remaining Chocolate block

  10. Clear the main purple and dark blue segments

  11. Reveal the hidden boxes and clean up the stragglers

  12. Launch the final sweep to clear the board

Second-source check

Opening and finish confirmed separately

Opening: Start chipping away at the Hungry Door. Finish: Launch the final sweep to clear the board. Its 12board-specific moves are listed above; the picture name and palette come from the other reference page.

Sources reviewed: primary level guide and independent cross-check.

Colony Flow Level 647 Screenshot
Colony Flow Level 647: orange cat riding a green surfboard reference.
📋 Written practice guide (web version)board preview, color breakdown & loading order for the playable web level

Board Preview

What You're Up Against

Level 647 paints Penguin with 142 tiles across 4 colors, split into 5 cubes in the tray. You have 5 waiting slots and two nest holes.

  • White: 82 tiles → cubes of 46, 36
  • Navy: 48 tiles → cubes of 48
  • Jade: 8 tiles → cubes of 8
  • Teal: 4 tiles → cubes of 4

Step-by-Step Solution

This loading order was computed from the web level layout with a reachability-first strategy: always feed the ants colors they can actually reach, and never let all 5 slots fill with blocked colors.

Load the cubes in this order, letting the ants work between picks. Unless noted, a cube's tiles are fully reachable when you send it.

  1. Send the White 36 cube.
  2. Send the Jade 8 cube.
  3. Send the White 46 cube. Only ~32 of its 46 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
  4. Send the Teal 4 cube.
  5. Send the Navy 48 cube. Only ~20 of its 48 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.

Finish without boosters for 3 stars and bonus coins. If the board jams anyway, a Shuffle or Vacuum booster is the cheapest way out.

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