Colony Flow Level 349 Answer Key, Walkthrough & Solution

Easy

Level 349 Video Walkthrough

Watch the full clear first, then use the written checkpoints below for each move. Want to practice first? Play Colony Flow free in your browser โ†—

Level-specific solution

Colony Flow Level 349: pink shark rising from blue water

Opening move: Start clearing the massive light blue background sky. Final move: Finish the final colors to clear the board.

pinkredwhiteblueblack

Board identity

pink shark rising from blue water

The recorded palette is pink, red, white, blue, black. Use the screenshot to confirm the placement of these colors before starting the first move.

Step-by-step solution

Ordered moves for the pink shark rising from blue water

  1. Start clearing the massive light blue background sky

  2. Open the bottom left corner by playing the yellow block

  3. Attack the thick black outline of the character

  4. Next, clearing the sky with more light blue blocks

  5. Clear the dark red inside the mouth area

  6. Move onto the main pink body tiles

  7. Work through the orange tiles on the bottom right

  8. Clear the green tiles near the bottom center

  9. Remove the remaining scattered fragments

  10. Finish the final colors to clear the board

Second-source check

Opening and finish confirmed separately

Opening: Start clearing the massive light blue background sky. Finish: Finish the final colors to clear the board. Its 10board-specific moves are listed above; the picture name and palette come from the other reference page.

Sources reviewed: primary level guide and independent cross-check.

Colony Flow Level 349 Screenshot
Colony Flow Level 349: pink shark rising from blue water reference.
๐Ÿ“‹ Written practice guide (web version)board preview, color breakdown & loading order for the playable web level

Board Preview

What You're Up Against

Level 349 paints Cupcake with 120 tiles across 4 colors, split into 5 cubes in the tray. You have 5 waiting slots and two nest holes.

  • Red: 55 tiles โ†’ cubes of 55
  • Coral: 38 tiles โ†’ cubes of 24, 14
  • Yellow: 15 tiles โ†’ cubes of 15
  • Jade: 12 tiles โ†’ cubes of 12

Step-by-Step Solution

This loading order was computed from the web level layout with a reachability-first strategy: always feed the ants colors they can actually reach, and never let all 5 slots fill with blocked colors.

Load the cubes in this order, letting the ants work between picks. Unless noted, a cube's tiles are fully reachable when you send it.

  1. Send the Red 55 cube. Only ~13 of its 55 tiles are open at this point โ€” park it in a slot and let the surrounding colors clear the rest of the way.
  2. Send the Yellow 15 cube.
  3. Send the Coral 14 cube.
  4. Send the Coral 24 cube. Only ~18 of its 24 tiles are open at this point โ€” park it in a slot and let the surrounding colors clear the rest of the way.
  5. Send the Jade 12 cube. Only ~8 of its 12 tiles are open at this point โ€” park it in a slot and let the surrounding colors clear the rest of the way.

Finish without boosters for 3 stars and bonus coins. If the board jams anyway, a Shuffle or Vacuum booster is the cheapest way out.

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