Colony Flow Level 1297 Answer Key, Walkthrough & Solution
Level 1297 Video Walkthrough
Watch the full clear first, then use the written checkpoints below for each move. Want to practice first? Play Colony Flow free in your browser ↗
Level-specific solution
Colony Flow Level 1297: the board shown in the Level 1297 video
Opening move: Open the board by clearing the yellow background and the outer edges of the pumpkin. Final move: Clear the final corners of the background and the last pitcher details.
Board identity
the board shown in the Level 1297 video
Use the Level 1297 screenshot and video above to confirm this exact layout before following the moves.
Step-by-step solution
Ordered moves for the the board shown in the Level 1297 video
Verified move 1
Open the board by clearing the yellow background and the outer edges of the pumpkin
Verified move 2
Introduce the light blue block to start breaking down the pitcher
Verified move 3
Attack the green border and the pie crust to open the sides of the board
Verified move 4
Send the purple block to clear the shadows and pitcher handle
Verified move 5
Send in another light blue block to finish the main body of the pitcher
Verified move 6
Focus on the remaining green border and the final orange food patches
Verified move 7
Clear the final corners of the background and the last pitcher details
Sources reviewed: primary level guide.

📋 Written practice guide (web version)board preview, color breakdown & loading order for the playable web level
Board Preview
What You're Up Against
Level 1297 paints Tree with 173 tiles across 4 colors, split into 6 cubes in the tray. You have 5 waiting slots and two nest holes.
- Black: 115 tiles → cubes of 55, 45, 15
- Teal: 26 tiles → cubes of 26
- Forest: 22 tiles → cubes of 22
- Magenta: 10 tiles → cubes of 10
⚠️ 1 hidden “?” cube in the tray.
Spoiler: what they hide
Teal 26
Step-by-Step Solution
This loading order was computed from the web level layout with a reachability-first strategy: always feed the ants colors they can actually reach, and never let all 5 slots fill with blocked colors. Tap hidden “?” cubes only when you have slot room to absorb a surprise color.
Load the cubes in this order, letting the ants work between picks. Unless noted, a cube's tiles are fully reachable when you send it.
- Send the Black 15 cube.
- Send the Black 45 cube. Only ~32 of its 45 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Teal 26 cube. Only ~22 of its 26 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Black 55 cube. Only ~20 of its 55 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Forest 22 cube. Only ~17 of its 22 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Magenta 10 cube. Only ~9 of its 10 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
Finish without boosters for 3 stars and bonus coins. If the board jams anyway, a Shuffle or Vacuum booster is the cheapest way out.
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