Colony Flow Level 344 Answer Key, Walkthrough & Solution

Hard

Level 344 Video Walkthrough

Watch the full clear first, then use the written checkpoints below for each move. Want to practice first? Play Colony Flow free in your browser โ†—

Level-specific solution

Colony Flow Level 344: white goose wearing a blue bow

Opening move: Move light blue blocks to clear the massive sky section. Final move: Clear the green grass and finish the final scattered water tiles.

whiteblueorangegreenpurple

Board identity

white goose wearing a blue bow

The recorded palette is white, blue, orange, green, purple. Use the screenshot to confirm the placement of these colors before starting the first move.

Step-by-step solution

Ordered moves for the white goose wearing a blue bow

  1. Move light blue blocks to clear the massive sky section

  2. Send white ants to clear the main body of the swimming duck

  3. Attack the black outlines to free the trapped orange and yellow details

  4. Move the yellow and orange blocks to finish the beak and tail feathers

  5. Send purple ants to eliminate the remaining background mountains

  6. Clear the green grass and finish the final scattered water tiles

Second-source check

Opening and finish confirmed separately

Opening: Move light blue blocks to clear the massive sky section. Finish: Clear the green grass and finish the final scattered water tiles. Its 6board-specific moves are listed above; the picture name and palette come from the other reference page.

Sources reviewed: primary level guide and independent cross-check.

Colony Flow Level 344 Screenshot
Colony Flow Level 344: white goose wearing a blue bow reference.
๐Ÿ“‹ Written practice guide (web version)board preview, color breakdown & loading order for the playable web level

Board Preview

What You're Up Against

Level 344 paints Ice Cream with 132 tiles across 4 colors, split into 5 cubes in the tray. You have 5 waiting slots and two nest holes.

  • White: 54 tiles โ†’ cubes of 49, 5
  • Magenta: 52 tiles โ†’ cubes of 52
  • Purple: 20 tiles โ†’ cubes of 20
  • Orange: 6 tiles โ†’ cubes of 6

Step-by-Step Solution

This loading order was computed from the web level layout with a reachability-first strategy: always feed the ants colors they can actually reach, and never let all 5 slots fill with blocked colors.

Load the cubes in this order, letting the ants work between picks. Unless noted, a cube's tiles are fully reachable when you send it.

  1. Send the White 5 cube.
  2. Send the White 49 cube. Only ~18 of its 49 tiles are open at this point โ€” park it in a slot and let the surrounding colors clear the rest of the way.
  3. Send the Magenta 52 cube. Only ~15 of its 52 tiles are open at this point โ€” park it in a slot and let the surrounding colors clear the rest of the way.
  4. Send the Purple 20 cube. Only ~18 of its 20 tiles are open at this point โ€” park it in a slot and let the surrounding colors clear the rest of the way.
  5. Send the Orange 6 cube. Only ~5 of its 6 tiles are open at this point โ€” park it in a slot and let the surrounding colors clear the rest of the way.

Finish without boosters for 3 stars and bonus coins. If the board jams anyway, a Shuffle or Vacuum booster is the cheapest way out.

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