Colony Flow Level 83 Answer Key, Walkthrough & Solution
Level 83 Video Walkthrough
Watch the full clear first, then use the written checkpoints below for each move. Want to practice first? Play Colony Flow free in your browser โ
Level-specific solution
Colony Flow Level 83: yellow creature with green eyes and white claws
Opening move: Start by pulling black and yellow blocks to clear the outer edges and lower body. Final move: Queue the brown blocks to demolish the ground base and finish the level.
Board identity
yellow creature with green eyes and white claws
The recorded palette is yellow, green, white, orange, black, brown. Use the screenshot to confirm the placement of these colors before starting the first move.
Step-by-step solution
Ordered moves for the yellow creature with green eyes and white claws
Start by pulling black and yellow blocks to clear the outer edges and lower body
Introduce white blocks to tackle the claws and lower details
Send green blocks to clear the eyes and the Connected Boxes
Move more yellow and black blocks to hollow out the head
Bring out the orange blocks for the small cheek details
Queue the brown blocks to demolish the ground base and finish the level
Second-source check
Opening and finish confirmed separately
Opening: Start by pulling black and yellow blocks to clear the outer edges and lower body. Finish: Queue the brown blocks to demolish the ground base and finish the level. Its 6board-specific moves are listed above; the picture name and palette come from the other reference page.
Sources reviewed: primary level guide and independent cross-check.

๐ Written practice guide (web version)board preview, color breakdown & loading order for the playable web level
Board Preview
What You're Up Against
Level 83 paints Car with 118 tiles across 4 colors, split into 6 cubes in the tray. You have 5 waiting slots and two nest holes.
- Green: 60 tiles โ cubes of 31, 29
- Navy: 36 tiles โ cubes of 33, 3
- Black: 18 tiles โ cubes of 18
- Lime: 4 tiles โ cubes of 4
โ ๏ธ 1 hidden โ?โ cube in the tray.
Spoiler: what they hide
Black 18
Step-by-Step Solution
This loading order was computed from the web level layout with a reachability-first strategy: always feed the ants colors they can actually reach, and never let all 5 slots fill with blocked colors. Tap hidden โ?โ cubes only when you have slot room to absorb a surprise color.
Load the cubes in this order, letting the ants work between picks. Unless noted, a cube's tiles are fully reachable when you send it.
- Send the Navy 3 cube.
- Send the Green 31 cube. Only ~17 of its 31 tiles are open at this point โ park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Lime 4 cube.
- Send the Green 29 cube. Only ~15 of its 29 tiles are open at this point โ park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Navy 33 cube. Only ~21 of its 33 tiles are open at this point โ park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Black 18 cube. Only ~16 of its 18 tiles are open at this point โ park it in a slot and let the surrounding colors clear the rest of the way.
Finish without boosters for 3 stars and bonus coins. If the board jams anyway, a Shuffle or Vacuum booster is the cheapest way out.