Colony Flow Level 83 Answer Key, Walkthrough & Solution

Easy

Level 83 Video Walkthrough

Watch the full clear first, then use the written checkpoints below for each move. Want to practice first? Play Colony Flow free in your browser โ†—

Level-specific solution

Colony Flow Level 83: yellow creature with green eyes and white claws

Opening move: Start by pulling black and yellow blocks to clear the outer edges and lower body. Final move: Queue the brown blocks to demolish the ground base and finish the level.

yellowgreenwhiteorangeblackbrown

Board identity

yellow creature with green eyes and white claws

The recorded palette is yellow, green, white, orange, black, brown. Use the screenshot to confirm the placement of these colors before starting the first move.

Step-by-step solution

Ordered moves for the yellow creature with green eyes and white claws

  1. Start by pulling black and yellow blocks to clear the outer edges and lower body

  2. Introduce white blocks to tackle the claws and lower details

  3. Send green blocks to clear the eyes and the Connected Boxes

  4. Move more yellow and black blocks to hollow out the head

  5. Bring out the orange blocks for the small cheek details

  6. Queue the brown blocks to demolish the ground base and finish the level

Second-source check

Opening and finish confirmed separately

Opening: Start by pulling black and yellow blocks to clear the outer edges and lower body. Finish: Queue the brown blocks to demolish the ground base and finish the level. Its 6board-specific moves are listed above; the picture name and palette come from the other reference page.

Sources reviewed: primary level guide and independent cross-check.

Colony Flow Level 83 Screenshot
Colony Flow Level 83: yellow creature with green eyes and white claws reference.
๐Ÿ“‹ Written practice guide (web version)board preview, color breakdown & loading order for the playable web level

Board Preview

What You're Up Against

Level 83 paints Car with 118 tiles across 4 colors, split into 6 cubes in the tray. You have 5 waiting slots and two nest holes.

  • Green: 60 tiles โ†’ cubes of 31, 29
  • Navy: 36 tiles โ†’ cubes of 33, 3
  • Black: 18 tiles โ†’ cubes of 18
  • Lime: 4 tiles โ†’ cubes of 4

โš ๏ธ 1 hidden โ€œ?โ€ cube in the tray.

Spoiler: what they hide

Black 18

Step-by-Step Solution

This loading order was computed from the web level layout with a reachability-first strategy: always feed the ants colors they can actually reach, and never let all 5 slots fill with blocked colors. Tap hidden โ€œ?โ€ cubes only when you have slot room to absorb a surprise color.

Load the cubes in this order, letting the ants work between picks. Unless noted, a cube's tiles are fully reachable when you send it.

  1. Send the Navy 3 cube.
  2. Send the Green 31 cube. Only ~17 of its 31 tiles are open at this point โ€” park it in a slot and let the surrounding colors clear the rest of the way.
  3. Send the Lime 4 cube.
  4. Send the Green 29 cube. Only ~15 of its 29 tiles are open at this point โ€” park it in a slot and let the surrounding colors clear the rest of the way.
  5. Send the Navy 33 cube. Only ~21 of its 33 tiles are open at this point โ€” park it in a slot and let the surrounding colors clear the rest of the way.
  6. Send the Black 18 cube. Only ~16 of its 18 tiles are open at this point โ€” park it in a slot and let the surrounding colors clear the rest of the way.

Finish without boosters for 3 stars and bonus coins. If the board jams anyway, a Shuffle or Vacuum booster is the cheapest way out.

All Level Walkthroughs

๐Ÿœ Colony Flow
Jump to level
Levels 1-10