Colony Flow Level 365 Answer Key, Walkthrough & Solution
Level 365 Video Walkthrough
Watch the full clear first, then use the written checkpoints below for each move. Want to practice first? Play Colony Flow free in your browser ↗
Level-specific solution
Colony Flow Level 365: red puppet face with a floating question mark
Opening move: Start by clearing the outer green background border. Final move: Mop up the final straggling red tiles to finish the level.
Board identity
red puppet face with a floating question mark
The recorded palette is red, white, orange, green, black. Use the screenshot to confirm the placement of these colors before starting the first move.
Step-by-step solution
Ordered moves for the red puppet face with a floating question mark
Start by clearing the outer green background border
Send red ants to the isolated red question mark
Hold the connected boxes until both colors are completely free
Strip away the outer edges of the red face
Send white ants to clear the large white eyes
Send black blocks to clear the mouth and pupils
Clear the orange nose using the connected block
Mop up the final straggling red tiles to finish the level
Second-source check
Opening and finish confirmed separately
Opening: Start by clearing the outer green background border. Finish: Mop up the final straggling red tiles to finish the level. Its 8board-specific moves are listed above; the picture name and palette come from the other reference page.
Sources reviewed: primary level guide and independent cross-check.

📋 Written practice guide (web version)board preview, color breakdown & loading order for the playable web level
Board Preview
What You're Up Against
Level 365 paints Apple with 196 tiles across 4 colors, split into 6 cubes in the tray. You have 5 waiting slots and two nest holes.
- Coral: 116 tiles → cubes of 44, 43, 29
- Indigo: 55 tiles → cubes of 55
- Aqua: 16 tiles → cubes of 16
- White: 9 tiles → cubes of 9
⚠️ 1 hidden “?” cube in the tray.
Spoiler: what they hide
White 9
Step-by-Step Solution
This loading order was computed from the web level layout with a reachability-first strategy: always feed the ants colors they can actually reach, and never let all 5 slots fill with blocked colors. Tap hidden “?” cubes only when you have slot room to absorb a surprise color.
Load the cubes in this order, letting the ants work between picks. Unless noted, a cube's tiles are fully reachable when you send it.
- Send the Indigo 55 cube. Only ~40 of its 55 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Coral 29 cube.
- Send the Coral 43 cube. Only ~29 of its 43 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Coral 44 cube. Only ~19 of its 44 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Aqua 16 cube. Only ~10 of its 16 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
- Send the White 9 cube. Only ~8 of its 9 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
Finish without boosters for 3 stars and bonus coins. If the board jams anyway, a Shuffle or Vacuum booster is the cheapest way out.