Colony Flow Level 537 Answer Key, Walkthrough & Solution
Level 537 Video Walkthrough
Watch the full clear first, then use the written checkpoints below for each move. Want to practice first? Play Colony Flow free in your browser ↗
Level-specific solution
Colony Flow Level 537: yellow bird wearing a red Santa hat
Opening move: Clear the initial yellow food pile to open paths into the center. Final move: Finish the remaining scattered outline pixels.
Board identity
yellow bird wearing a red Santa hat
The recorded palette is yellow, red, white, blue, brown, black. Use the screenshot to confirm the placement of these colors before starting the first move.
Step-by-step solution
Ordered moves for the yellow bird wearing a red Santa hat
Clear the initial yellow food pile to open paths into the center
Introduce blue and dark gray blocks to the outer edges
Feed the red blocks to clear the Santa hat and scarf
Tackle the brown blocks on the right side of the board
Move white blocks for the fluffy hat trim and background clouds
Flood the active slots with cyan blocks for the massive sky
Clear the pink scarf sections and handle the hidden box
Finish the remaining scattered outline pixels
Second-source check
Opening and finish confirmed separately
Opening: Clear the initial yellow food pile to open paths into the center. Finish: Finish the remaining scattered outline pixels. Its 8board-specific moves are listed above; the picture name and palette come from the other reference page.
Sources reviewed: primary level guide and independent cross-check.

📋 Written practice guide (web version)board preview, color breakdown & loading order for the playable web level
Board Preview
What You're Up Against
Level 537 paints House with 276 tiles across 5 colors, split into 10 cubes in the tray. You have 5 waiting slots and two nest holes.
- Blue: 100 tiles → cubes of 50, 32, 18
- Coral: 78 tiles → cubes of 46, 21, 11
- Sand: 60 tiles → cubes of 30, 30
- Forest: 20 tiles → cubes of 20
- Indigo: 18 tiles → cubes of 18
⚠️ 1 hidden “?” cube in the tray.
Spoiler: what they hide
Sand 30
Step-by-Step Solution
This loading order was computed from the web level layout with a reachability-first strategy: always feed the ants colors they can actually reach, and never let all 5 slots fill with blocked colors. Tap hidden “?” cubes only when you have slot room to absorb a surprise color.
Load the cubes in this order, letting the ants work between picks. Unless noted, a cube's tiles are fully reachable when you send it.
- Send the Sand 30 cube.
- Send the Coral 21 cube.
- Send the Blue 18 cube.
- Send the Coral 11 cube.
- Send the Sand 30 cube. Only ~28 of its 30 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Blue 50 cube. Only ~21 of its 50 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Coral 46 cube. Only ~17 of its 46 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Blue 32 cube. Only ~17 of its 32 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Indigo 18 cube. Only ~16 of its 18 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Forest 20 cube. Only ~14 of its 20 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
Finish without boosters for 3 stars and bonus coins. If the board jams anyway, a Shuffle or Vacuum booster is the cheapest way out.