Colony Flow Boosters Guide: All 4 Power-Ups Explained
Colony Flow has four boosters. Each one unlocks at a specific level, can be bought with coins in the shop, and โ this matters โ using any booster caps the level at 2 stars. Finish clean for 3 stars, extra coins and a 55% chance of a free booster drop.
| Booster | Unlocks at | Shop price | Effect |
|---|---|---|---|
| โ Extra Slot | Level 3 | ๐ช 40 | Adds one more waiting slot for the current level, up to a maximum of 7 (you start with 5). |
| ๐ Shuffle | Level 4 | ๐ช 40 | Rearranges the cubes left in the tray. Locked cubes keep their locked state but may end up in a different position โ sometimes uncovered. |
| ๐ฆพ Pick Up | Level 6 | ๐ช 50 | Returns one cube from a waiting slot back to the tray (with its remaining count intact) and calls its ants home. Tap the booster, then tap the slot cube. |
| ๐งน Vacuum | Level 9 | ๐ช 60 | Instantly clears every board tile of one color โ plus all cubes of that color in the tray and slots. Tap the booster, then tap any visible cube of that color. |
โ Extra Slot
Adds one more waiting slot for the current level, up to a maximum of 7 (you start with 5).
When to use it: Best used proactively on levels with many colors: two extra slots turn most jams into non-events. It's also the cheapest insurance when you're about to tap a hidden โ?โ cube.
๐ Shuffle
Rearranges the cubes left in the tray. Locked cubes keep their locked state but may end up in a different position โ sometimes uncovered.
When to use it: Use when the cube you need is locked underneath another cube you can't afford to pick up yet. A shuffle can free it without spending a slot.
๐ฆพ Pick Up
Returns one cube from a waiting slot back to the tray (with its remaining count intact) and calls its ants home. Tap the booster, then tap the slot cube.
When to use it: The jam-breaker. If a slot is stuck holding a color the ants can't reach, send it back to the tray and load something reachable instead. Tap the booster again to cancel and get the charge refunded.
๐งน Vacuum
Instantly clears every board tile of one color โ plus all cubes of that color in the tray and slots. Tap the booster, then tap any visible cube of that color.
When to use it: The nuke. Save it for late hard levels where one color is buried under everything else. It won't work on hidden โ?โ cubes โ reveal them first.
Booster Economy Tips
- You start with 2 of each booster and 80 coins โ enough for two shop purchases.
- Win rewards grow with level number (12 base coins, +1 per 5 levels up to +20, +8 for a no-booster clear).
- Pick Up and Vacuum can be canceled after activation by tapping the booster again โ the charge is refunded.
- Never spend boosters on early levels; the written walkthroughs get you through levels 1โ40 clean.