Colony Flow Level 69 Answer Key, Walkthrough & Solution
Level 69 Video Walkthrough
Watch the full clear first, then use the written checkpoints below for each move. Want to practice first? Play Colony Flow free in your browser ↗
Level-specific solution
Colony Flow Level 69: hamster in frog hat on purple base
Opening move: Clear the dark purple base to open the bottom path. Final move: Clear the tiny red details and finish the puzzle.
Board identity
hamster in frog hat on purple base
The recorded palette is dark purple, yellow, white, green, orange, black, red. Use the screenshot to confirm the placement of these colors before starting the first move.
Step-by-step solution
Ordered moves for the hamster in frog hat on purple base
Clear the dark purple base to open the bottom path
Send yellow ants up the outside edges
Attack the green frog hat and reveal the hidden box
Send orange ants to the large spots on the hamster
Move the connected boxes to clear two colors at after
Send black ants to eat the thick borders
Clear the tiny red details and finish the puzzle
Second-source check
Opening and finish confirmed separately
Opening: Clear the dark purple base to open the bottom path. Finish: Clear the tiny red details and finish the puzzle. Its 7board-specific moves are listed above; the picture name and palette come from the other reference page.
Sources reviewed: primary level guide and independent cross-check.

📋 Written practice guide (web version)board preview, color breakdown & loading order for the playable web level
Board Preview
What You're Up Against
Level 69 paints Citrus with 261 tiles across 5 colors, split into 13 cubes in the tray. You have 5 waiting slots and two nest holes.
- Cyan: 116 tiles → cubes of 32, 24, 20, 17, 14, 9
- Magenta: 68 tiles → cubes of 33, 21, 14
- Navy: 56 tiles → cubes of 29, 27
- Teal: 16 tiles → cubes of 16
- Blue: 5 tiles → cubes of 5
⚠️ 2 hidden “?” cubes in the tray.
Spoiler: what they hide
Blue 5, Teal 16
🔒 1 locked cube — free the cube above them before they can be picked.
Step-by-Step Solution
This loading order was computed from the web level layout with a reachability-first strategy: always feed the ants colors they can actually reach, and never let all 5 slots fill with blocked colors. Tap hidden “?” cubes only when you have slot room to absorb a surprise color.
Load the cubes in this order, letting the ants work between picks. Unless noted, a cube's tiles are fully reachable when you send it.
- Send the Magenta 33 cube.
- Send the Magenta 21 cube.
- Send the Navy 29 cube.
- Send the Cyan 17 cube.
- Send the Cyan 20 cube.
- Send the Cyan 14 cube.
- Send the Cyan 9 cube.
- Send the Cyan 32 cube. Only ~14 of its 32 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Navy 27 cube. Only ~17 of its 27 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Magenta 14 cube.
- Send the Cyan 24 cube. Only ~13 of its 24 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Teal 16 cube. Only ~12 of its 16 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Blue 5 cube. Only ~4 of its 5 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
Finish without boosters for 3 stars and bonus coins. If the board jams anyway, a Shuffle or Vacuum booster is the cheapest way out.