Colony Flow Level 187 Answer Key, Walkthrough & Solution
Level 187 Video Walkthrough
Watch the full clear first, then use the written checkpoints below for each move. Want to practice first? Play Colony Flow free in your browser ↗
Level-specific solution
Colony Flow Level 187: dog carrying a flower-filled backpack
Opening move: Send the massive light beige block to clear the background grid. Final move: Destroy the black outline to finish the level.
Board identity
dog carrying a flower-filled backpack
The recorded palette is beige, brown, red, pink, green, black. Use the screenshot to confirm the placement of these colors before starting the first move.
Step-by-step solution
Ordered moves for the dog carrying a flower-filled backpack
Send the massive light beige block to clear the background grid
Clear the dark red and red lower sections of the body
Send pink and green ants to eat the backpack flowers
Clear the white face and paws to open the inner body
Remove the yellow and orange tiles from the torso and head
Destroy the black outline to finish the level
Second-source check
Opening and finish confirmed separately
Opening: Send the massive light beige block to clear the background grid. Finish: Destroy the black outline to finish the level. Its 6board-specific moves are listed above; the picture name and palette come from the other reference page.
Sources reviewed: primary level guide and independent cross-check.

📋 Written practice guide (web version)board preview, color breakdown & loading order for the playable web level
Board Preview
What You're Up Against
Level 187 paints Rainbow with 388 tiles across 5 colors, split into 11 cubes in the tray. You have 5 waiting slots and two nest holes.
- Navy: 102 tiles → cubes of 44, 32, 26
- Violet: 86 tiles → cubes of 51, 35
- Teal: 74 tiles → cubes of 49, 25
- Yellow: 66 tiles → cubes of 54, 12
- Lime: 60 tiles → cubes of 40, 20
⚠️ 1 hidden “?” cube in the tray.
Spoiler: what they hide
Lime 40
Step-by-Step Solution
This loading order was computed from the web level layout with a reachability-first strategy: always feed the ants colors they can actually reach, and never let all 5 slots fill with blocked colors. Tap hidden “?” cubes only when you have slot room to absorb a surprise color.
Load the cubes in this order, letting the ants work between picks. Unless noted, a cube's tiles are fully reachable when you send it.
- Send the Lime 20 cube.
- Send the Yellow 12 cube.
- Send the Yellow 54 cube. Only ~28 of its 54 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Teal 25 cube.
- Send the Teal 49 cube. Only ~28 of its 49 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Navy 32 cube.
- Send the Navy 26 cube.
- Send the Navy 44 cube. Only ~36 of its 44 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Violet 35 cube. Only ~34 of its 35 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Violet 51 cube. Only ~28 of its 51 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Lime 40 cube. Only ~34 of its 40 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
Finish without boosters for 3 stars and bonus coins. If the board jams anyway, a Shuffle or Vacuum booster is the cheapest way out.