Colony Flow Level 610 Answer Key, Walkthrough & Solution
Level 610 Video Walkthrough
Watch the full clear first, then use the written checkpoints below for each move. Want to practice first? Play Colony Flow free in your browser ↗
Level-specific solution
Colony Flow Level 610: wooden artist palette crossed by a rainbow brush
Opening move: Open the bottom edge of the umbrella picture. Final move: Remove the final black tiles.
Board identity
wooden artist palette crossed by a rainbow brush
The recorded palette is tan, brown, red, blue, green, purple. Use the screenshot to confirm the placement of these colors before starting the first move.
Step-by-step solution
Ordered moves for the wooden artist palette crossed by a rainbow brush
Open the bottom edge of the umbrella picture
Start clearing the cyan sections
Attack the dark blue handle and bottom outline
Reach and collect the first key
Carve a path to the right side
Open the purple Hungry Door
Secure the second key
Push towards the final key on the left
Collect the third key and unlock the tray
Unleash the high number blocks
Clear the remaining cyan patches
Remove the dark blue ribs
Remove the final black tiles
Second-source check
Opening and finish confirmed separately
Opening: Open the bottom edge of the umbrella picture. Finish: Remove the final black tiles. Its 13board-specific moves are listed above; the picture name and palette come from the other reference page.
Sources reviewed: primary level guide and independent cross-check.

📋 Written practice guide (web version)board preview, color breakdown & loading order for the playable web level
Board Preview
What You're Up Against
Level 610 paints Moon with 484 tiles across 4 colors, split into 15 cubes in the tray. You have 5 waiting slots and two nest holes.
- Cream: 355 tiles → cubes of 53, 48, 47, 45, 45, 42, 29, 23, 23
- Blue: 104 tiles → cubes of 32, 27, 26, 19
- Lime: 13 tiles → cubes of 13
- Aqua: 12 tiles → cubes of 12
⚠️ 2 hidden “?” cubes in the tray.
Spoiler: what they hide
Lime 13, Blue 27
🔒 1 locked cube — free the cube above them before they can be picked.
Step-by-Step Solution
This loading order was computed from the web level layout with a reachability-first strategy: always feed the ants colors they can actually reach, and never let all 5 slots fill with blocked colors. Tap hidden “?” cubes only when you have slot room to absorb a surprise color.
Load the cubes in this order, letting the ants work between picks. Unless noted, a cube's tiles are fully reachable when you send it.
- Send the Cream 53 cube.
- Send the Cream 48 cube.
- Send the Cream 47 cube.
- Send the Cream 45 cube.
- Send the Cream 45 cube.
- Send the Cream 29 cube.
- Send the Cream 23 cube.
- Send the Cream 23 cube.
- Send the Blue 19 cube.
- Send the Blue 26 cube.
- Send the Cream 42 cube. Only ~23 of its 42 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Blue 32 cube. Only ~24 of its 32 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Blue 27 cube. Only ~13 of its 27 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Aqua 12 cube.
- Send the Lime 13 cube. Only ~11 of its 13 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
Finish without boosters for 3 stars and bonus coins. If the board jams anyway, a Shuffle or Vacuum booster is the cheapest way out.