Colony Flow Level 1054 Answer Key, Walkthrough & Solution

Hard

Level 1054 Video Walkthrough

Watch the full clear first, then use the written checkpoints below for each move. Want to practice first? Play Colony Flow free in your browser ↗

Level-specific solution

Colony Flow Level 1054: the board shown in the Level 1054 video

Opening move: Open the bottom edge with water and sky colors. Final move: Finish the remaining pixel art outline.

Board identity

the board shown in the Level 1054 video

Use the Level 1054 screenshot and video above to confirm this exact layout before following the moves.

Step-by-step solution

Ordered moves for the the board shown in the Level 1054 video

  1. Verified move 1

    Open the bottom edge with water and sky colors

  2. Verified move 2

    Begin clearing the dolphin body

  3. Verified move 3

    Keep the tray moving by clearing the sun and rays

  4. Verified move 4

    Manage the Hungry Door countdown

  5. Verified move 5

    Clear the middle sky section

  6. Verified move 6

    Wrap around the top border with red ants

  7. Verified move 7

    Break through the open Hungry Door area

  8. Verified move 8

    Finish the remaining pixel art outline

Sources reviewed: primary level guide.

Colony Flow Level 1054 Screenshot
Colony Flow Level 1054: the board shown in the Level 1054 video reference.
📋 Written practice guide (web version)board preview, color breakdown & loading order for the playable web level

Board Preview

What You're Up Against

Level 1054 paints Rainbow with 388 tiles across 5 colors, split into 13 cubes in the tray. You have 5 waiting slots and two nest holes.

  • Yellow: 102 tiles → cubes of 43, 35, 24
  • Teal: 86 tiles → cubes of 40, 26, 20
  • Orange: 74 tiles → cubes of 43, 22, 9
  • Cyan: 66 tiles → cubes of 40, 26
  • Forest: 60 tiles → cubes of 48, 12

⚠️ 2 hidden “?” cubes in the tray.

Spoiler: what they hide

Forest 12, Forest 48

🔒 1 locked cube — free the cube above them before they can be picked.

Step-by-Step Solution

This loading order was computed from the web level layout with a reachability-first strategy: always feed the ants colors they can actually reach, and never let all 5 slots fill with blocked colors. Tap hidden “?” cubes only when you have slot room to absorb a surprise color.

Load the cubes in this order, letting the ants work between picks. Unless noted, a cube's tiles are fully reachable when you send it.

  1. Send the Cyan 26 cube.
  2. Send the Forest 12 cube.
  3. Send the Orange 9 cube.
  4. Send the Cyan 40 cube. Only ~26 of its 40 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
  5. Send the Orange 22 cube.
  6. Send the Orange 43 cube. Only ~25 of its 43 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
  7. Send the Yellow 35 cube.
  8. Send the Yellow 24 cube.
  9. Send the Yellow 43 cube. Only ~38 of its 43 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
  10. Send the Teal 26 cube.
  11. Send the Teal 20 cube.
  12. Send the Teal 40 cube. Only ~30 of its 40 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
  13. Send the Forest 48 cube. Only ~40 of its 48 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.

Finish without boosters for 3 stars and bonus coins. If the board jams anyway, a Shuffle or Vacuum booster is the cheapest way out.

All Level Walkthroughs

🐜 Colony Flow
Jump to level
Levels 1-10