Colony Flow Level 767 Answer Key, Walkthrough & Solution
Level 767 Video Walkthrough
Watch the full clear first, then use the written checkpoints below for each move. Want to practice first? Play Colony Flow free in your browser ↗
Level-specific solution
Colony Flow Level 767: brown American football on a green field
Opening move: Clear the bottom green edges and the dark purple shadow first. Final move: Finish the top green background to complete the level.
Board identity
brown American football on a green field
The recorded palette is brown, white, green, black. Use the screenshot to confirm the placement of these colors before starting the first move.
Step-by-step solution
Ordered moves for the brown American football on a green field
Clear the bottom green edges and the dark purple shadow first
Feed the orange blocks to start clearing the football body
Introduce white blocks to tackle the side stripes
Next, clearing the main orange football body
Clear the white laces in the center of the football
Send green blocks to chew away the upper side backgrounds
Finish the top green background to complete the level
Second-source check
Opening and finish confirmed separately
Opening: Clear the bottom green edges and the dark purple shadow first. Finish: Finish the top green background to complete the level. Its 7board-specific moves are listed above; the picture name and palette come from the other reference page.
Sources reviewed: primary level guide and independent cross-check.

📋 Written practice guide (web version)board preview, color breakdown & loading order for the playable web level
Board Preview
What You're Up Against
Level 767 paints Mushroom with 170 tiles across 4 colors, split into 6 cubes in the tray. You have 5 waiting slots and two nest holes.
- Purple: 76 tiles → cubes of 41, 32, 3
- Forest: 38 tiles → cubes of 38
- Teal: 32 tiles → cubes of 32
- Lime: 24 tiles → cubes of 24
⚠️ 1 hidden “?” cube in the tray.
Spoiler: what they hide
Teal 32
Step-by-Step Solution
This loading order was computed from the web level layout with a reachability-first strategy: always feed the ants colors they can actually reach, and never let all 5 slots fill with blocked colors. Tap hidden “?” cubes only when you have slot room to absorb a surprise color.
Load the cubes in this order, letting the ants work between picks. Unless noted, a cube's tiles are fully reachable when you send it.
- Send the Purple 3 cube.
- Send the Purple 32 cube. Only ~27 of its 32 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Teal 32 cube. Only ~22 of its 32 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Purple 41 cube. Only ~18 of its 41 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Forest 38 cube. Only ~19 of its 38 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Lime 24 cube. Only ~18 of its 24 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
Finish without boosters for 3 stars and bonus coins. If the board jams anyway, a Shuffle or Vacuum booster is the cheapest way out.