Colony Flow Level 1117 Answer Key, Walkthrough & Solution

Hard

Level 1117 Video Walkthrough

Watch the full clear first, then use the written checkpoints below for each move. Want to practice first? Play Colony Flow free in your browser โ†—

Level-specific solution

Colony Flow Level 1117: the board shown in the Level 1117 video

Opening move: Clear the outer yellow and pink edge tiles on the left side. Final move: Consume the brown pot and finish the level completely.

Board identity

the board shown in the Level 1117 video

Use the Level 1117 screenshot and video above to confirm this exact layout before following the moves.

Step-by-step solution

Ordered moves for the the board shown in the Level 1117 video

  1. Verified move 1

    Clear the outer yellow and pink edge tiles on the left side

  2. Verified move 2

    Remove the top right blue and white background patterns

  3. Verified move 3

    Strip away the final top left corner background colors

  4. Verified move 4

    Dismantle the massive green cactus and open the Hungry Door

  5. Verified move 5

    Peel away the inner cyan and dark blue outline borders

  6. Verified move 6

    Eliminate the large pink flower at the top of the board

  7. Verified move 7

    Consume the brown pot and finish the level completely

Sources reviewed: primary level guide.

Colony Flow Level 1117 Screenshot
Colony Flow Level 1117: the board shown in the Level 1117 video reference.
๐Ÿ“‹ Written practice guide (web version)board preview, color breakdown & loading order for the playable web level

Board Preview

What You're Up Against

Level 1117 paints Umbrella with 140 tiles across 4 colors, split into 6 cubes in the tray. You have 5 waiting slots and two nest holes.

  • Blue: 71 tiles โ†’ cubes of 39, 27, 5
  • Jade: 47 tiles โ†’ cubes of 47
  • White: 14 tiles โ†’ cubes of 14
  • Magenta: 8 tiles โ†’ cubes of 8

โš ๏ธ 1 hidden โ€œ?โ€ cube in the tray.

Spoiler: what they hide

Magenta 8

Step-by-Step Solution

This loading order was computed from the web level layout with a reachability-first strategy: always feed the ants colors they can actually reach, and never let all 5 slots fill with blocked colors. Tap hidden โ€œ?โ€ cubes only when you have slot room to absorb a surprise color.

Load the cubes in this order, letting the ants work between picks. Unless noted, a cube's tiles are fully reachable when you send it.

  1. Send the Blue 27 cube.
  2. Send the Blue 5 cube.
  3. Send the Blue 39 cube. Only ~19 of its 39 tiles are open at this point โ€” park it in a slot and let the surrounding colors clear the rest of the way.
  4. Send the Jade 47 cube.
  5. Send the White 14 cube.
  6. Send the Magenta 8 cube.

Finish without boosters for 3 stars and bonus coins. If the board jams anyway, a Shuffle or Vacuum booster is the cheapest way out.

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