Colony Flow Level 65 Answer Key, Walkthrough & Solution
Level 65 Video Walkthrough
Watch the full clear first, then use the written checkpoints below for each move. Want to practice first? Play Colony Flow free in your browser โ
Level-specific solution
Colony Flow Level 65: yellow character inside a pink-purple scene
Opening move: Open the outer border with yellow and orange. Final move: Finish the center yellow and brown tiles.
Board identity
yellow character inside a pink-purple scene
The recorded palette is yellow, light yellow, orange, dark pink, purple, brown. Use the screenshot to confirm the placement of these colors before starting the first move.
Step-by-step solution
Ordered moves for the yellow character inside a pink-purple scene
Open the outer border with yellow and orange
Clear the brown outline sections
Tackle the pink and purple background
Digest the dark purple outer ring
Focus on the main yellow character body
Work through the connected box pairs carefully
Clear the remaining pink and orange details
Finish the center yellow and brown tiles
Second-source check
Opening and finish confirmed separately
Opening: Open the outer border with yellow and orange. Finish: Finish the center yellow and brown tiles. Its 8board-specific moves are listed above; the picture name and palette come from the other reference page.
Sources reviewed: primary level guide and independent cross-check.

๐ Written practice guide (web version)board preview, color breakdown & loading order for the playable web level
Board Preview
What You're Up Against
Level 65 paints Shroom House with 146 tiles across 4 colors, split into 7 cubes in the tray. You have 5 waiting slots and two nest holes.
- Blue: 73 tiles โ cubes of 40, 23, 10
- Cream: 32 tiles โ cubes of 32
- Aqua: 24 tiles โ cubes of 24
- Navy: 17 tiles โ cubes of 14, 3
โ ๏ธ 1 hidden โ?โ cube in the tray.
Spoiler: what they hide
Aqua 24
Step-by-Step Solution
This loading order was computed from the web level layout with a reachability-first strategy: always feed the ants colors they can actually reach, and never let all 5 slots fill with blocked colors. Tap hidden โ?โ cubes only when you have slot room to absorb a surprise color.
Load the cubes in this order, letting the ants work between picks. Unless noted, a cube's tiles are fully reachable when you send it.
- Send the Blue 23 cube.
- Send the Blue 10 cube.
- Send the Navy 3 cube.
- Send the Blue 40 cube. Only ~19 of its 40 tiles are open at this point โ park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Cream 32 cube. Only ~17 of its 32 tiles are open at this point โ park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Aqua 24 cube. Only ~16 of its 24 tiles are open at this point โ park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Navy 14 cube. Only ~12 of its 14 tiles are open at this point โ park it in a slot and let the surrounding colors clear the rest of the way.
Finish without boosters for 3 stars and bonus coins. If the board jams anyway, a Shuffle or Vacuum booster is the cheapest way out.