Colony Flow Level 140 Answer Key, Walkthrough & Solution

Hard

Level 140 Video Walkthrough

Watch the full clear first, then use the written checkpoints below for each move. Want to practice first? Play Colony Flow free in your browser ↗

Level-specific solution

Colony Flow Level 140: girl portrait with blue shirt and orange headband

Opening move: Focus on the light blue shirt at the bottom edge. Final move: Send the white ants for the remaining background.

light bluegreenwhiteorangereddark

Board identity

girl portrait with blue shirt and orange headband

The recorded palette is light blue, green, white, orange, red, dark. Use the screenshot to confirm the placement of these colors before starting the first move.

Step-by-step solution

Ordered moves for the girl portrait with blue shirt and orange headband

  1. Focus on the light blue shirt at the bottom edge

  2. Start clearing the dark hair on both sides of the face

  3. Move another black block to maintain your momentum

  4. Introduce a skin color block for the neck and lower face

  5. Activate the orange block for the bright headband

  6. Send green ants to tackle the outer background

  7. Clear the red cheeks to open the center of the face

  8. Move another skin block to finish the main face

  9. Send the white ants for the remaining background

Second-source check

Opening and finish confirmed separately

Opening: Focus on the light blue shirt at the bottom edge. Finish: Send the white ants for the remaining background. Its 9board-specific moves are listed above; the picture name and palette come from the other reference page.

Sources reviewed: primary level guide and independent cross-check.

Colony Flow Level 140 Screenshot
Colony Flow Level 140: girl portrait with blue shirt and orange headband reference.
📋 Written practice guide (web version)board preview, color breakdown & loading order for the playable web level

Board Preview

What You're Up Against

Level 140 paints Mushroom with 170 tiles across 4 colors, split into 7 cubes in the tray. You have 5 waiting slots and two nest holes.

  • Coral: 76 tiles → cubes of 39, 33, 4
  • Pink: 38 tiles → cubes of 35, 3
  • Teal: 32 tiles → cubes of 32
  • Indigo: 24 tiles → cubes of 24

⚠️ 1 hidden “?” cube in the tray.

Spoiler: what they hide

Teal 32

Step-by-Step Solution

This loading order was computed from the web level layout with a reachability-first strategy: always feed the ants colors they can actually reach, and never let all 5 slots fill with blocked colors. Tap hidden “?” cubes only when you have slot room to absorb a surprise color.

Load the cubes in this order, letting the ants work between picks. Unless noted, a cube's tiles are fully reachable when you send it.

  1. Send the Coral 4 cube.
  2. Send the Pink 3 cube.
  3. Send the Coral 33 cube. Only ~27 of its 33 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
  4. Send the Teal 32 cube. Only ~22 of its 32 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
  5. Send the Coral 39 cube. Only ~18 of its 39 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
  6. Send the Pink 35 cube. Only ~19 of its 35 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
  7. Send the Indigo 24 cube. Only ~18 of its 24 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.

Finish without boosters for 3 stars and bonus coins. If the board jams anyway, a Shuffle or Vacuum booster is the cheapest way out.

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