Colony Flow Level 101 Answer Key, Walkthrough & Solution

Easy

Level 101 Video Walkthrough

Watch the full clear first, then use the written checkpoints below for each move. Want to practice first? Play Colony Flow free in your browser ↗

Level-specific solution

Colony Flow Level 101: giraffe with a delayed white eye tile

Opening move: Open the bottom edge of the board. Final move: Clear the final top corners of the background.

greenyelloworangedarkwhite

Board identity

giraffe with a delayed white eye tile

The recorded palette is green, yellow, orange, dark, white. Use the screenshot to confirm the placement of these colors before starting the first move.

Step-by-step solution

Ordered moves for the giraffe with a delayed white eye tile

  1. Open the bottom edge of the board

  2. Bring out the white block and manage the trap

  3. Clear the lower legs and lower spots

  4. Push hard up the left side of the green background

  5. Attack the neck and continue the dark outline

  6. Unlock the face and free the trapped slot

  7. Finish the ears and top of the head

  8. Clear the final top corners of the background

Second-source check

Opening and finish confirmed separately

Opening: Open the bottom edge of the board. Finish: Clear the final top corners of the background. Its 8board-specific moves are listed above; the picture name and palette come from the other reference page.

Sources reviewed: primary level guide and independent cross-check.

Colony Flow Level 101 Screenshot
Colony Flow Level 101: giraffe with a delayed white eye tile reference.
📋 Written practice guide (web version)board preview, color breakdown & loading order for the playable web level

Board Preview

What You're Up Against

Level 101 paints Apple with 196 tiles across 4 colors, split into 7 cubes in the tray. You have 5 waiting slots and two nest holes.

  • Blue: 116 tiles → cubes of 47, 30, 26, 13
  • Black: 55 tiles → cubes of 55
  • Jade: 16 tiles → cubes of 16
  • Green: 9 tiles → cubes of 9

⚠️ 1 hidden “?” cube in the tray.

Spoiler: what they hide

Green 9

Step-by-Step Solution

This loading order was computed from the web level layout with a reachability-first strategy: always feed the ants colors they can actually reach, and never let all 5 slots fill with blocked colors. Tap hidden “?” cubes only when you have slot room to absorb a surprise color.

Load the cubes in this order, letting the ants work between picks. Unless noted, a cube's tiles are fully reachable when you send it.

  1. Send the Black 55 cube. Only ~40 of its 55 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
  2. Send the Blue 30 cube.
  3. Send the Blue 26 cube.
  4. Send the Blue 13 cube.
  5. Send the Blue 47 cube. Only ~21 of its 47 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
  6. Send the Jade 16 cube. Only ~10 of its 16 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
  7. Send the Green 9 cube. Only ~8 of its 9 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.

Finish without boosters for 3 stars and bonus coins. If the board jams anyway, a Shuffle or Vacuum booster is the cheapest way out.

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