Colony Flow Level 1267 Answer Key, Walkthrough & Solution
Level 1267 Video Walkthrough
Watch the full clear first, then use the written checkpoints below for each move. Want to practice first? Play Colony Flow free in your browser ↗
Level-specific solution
Colony Flow Level 1267: the board shown in the Level 1267 video
Opening move: Open the bottom corners of the dark purple background to create space. Final move: Finish the top border of the dark purple background to win the level.
Board identity
the board shown in the Level 1267 video
Use the Level 1267 screenshot and video above to confirm this exact layout before following the moves.
Step-by-step solution
Ordered moves for the the board shown in the Level 1267 video
Verified move 1
Open the bottom corners of the dark purple background to create space
Verified move 2
Send the first set of connected boxes into the waiting slots carefully
Verified move 3
Queue green and yellow blocks to eat the lower body of the fish
Verified move 4
Clear the white belly and the middle red stripe to break the center
Verified move 5
Manage the green and black connected boxes to clear the upper fin
Verified move 6
Attack the head details and the red eye to finish the fish body
Verified move 7
Clear the remaining light blue water bubbles scattered near the top
Verified move 8
Finish the top border of the dark purple background to win the level
Sources reviewed: primary level guide.

📋 Written practice guide (web version)board preview, color breakdown & loading order for the playable web level
Board Preview
What You're Up Against
Level 1267 paints Cat with 198 tiles across 4 colors, split into 8 cubes in the tray. You have 5 waiting slots and two nest holes.
- Purple: 130 tiles → cubes of 55, 27, 25, 23
- Aqua: 48 tiles → cubes of 35, 13
- Forest: 16 tiles → cubes of 16
- Brown: 4 tiles → cubes of 4
⚠️ 1 hidden “?” cube in the tray.
Spoiler: what they hide
Brown 4
Step-by-Step Solution
This loading order was computed from the web level layout with a reachability-first strategy: always feed the ants colors they can actually reach, and never let all 5 slots fill with blocked colors. Tap hidden “?” cubes only when you have slot room to absorb a surprise color.
Load the cubes in this order, letting the ants work between picks. Unless noted, a cube's tiles are fully reachable when you send it.
- Send the Purple 27 cube.
- Send the Purple 25 cube.
- Send the Purple 23 cube.
- Send the Aqua 13 cube.
- Send the Purple 55 cube. Only ~25 of its 55 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Brown 4 cube.
- Send the Aqua 35 cube. Only ~24 of its 35 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Forest 16 cube. Only ~12 of its 16 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
Finish without boosters for 3 stars and bonus coins. If the board jams anyway, a Shuffle or Vacuum booster is the cheapest way out.
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