Colony Flow Level 251 Answer Key, Walkthrough & Solution
Level 251 Video Walkthrough
Watch the full clear first, then use the written checkpoints below for each move. Want to practice first? Play Colony Flow free in your browser โ
Level-specific solution
Colony Flow Level 251: white puppy face with blue tear streaks
Opening move: Move white blocks to clear the bottom edges and the left ear. Final move: Finish the top edge with the final red and black blocks.
Board identity
white puppy face with blue tear streaks
The recorded palette is white, blue, pink, red, black. Use the screenshot to confirm the placement of these colors before starting the first move.
Step-by-step solution
Ordered moves for the white puppy face with blue tear streaks
Move white blocks to clear the bottom edges and the left ear
Send pink blocks to consume the cheeks and grab the first key
Send red blocks to remove the thick red background layer
Send blue ants to eliminate the eyes and open the inner face
Move black blocks to dismantle the facial outlines and expression
Clear the upper white face tiles and the red forehead mark
Finish the top edge with the final red and black blocks
Second-source check
Opening and finish confirmed separately
Opening: Move white blocks to clear the bottom edges and the left ear. Finish: Finish the top edge with the final red and black blocks. Its 7board-specific moves are listed above; the picture name and palette come from the other reference page.
Sources reviewed: primary level guide and independent cross-check.

๐ Written practice guide (web version)board preview, color breakdown & loading order for the playable web level
Board Preview
What You're Up Against
Level 251 paints Penguin with 142 tiles across 4 colors, split into 6 cubes in the tray. You have 5 waiting slots and two nest holes.
- Pink: 82 tiles โ cubes of 46, 36
- Forest: 48 tiles โ cubes of 29, 19
- Cyan: 8 tiles โ cubes of 8
- Yellow: 4 tiles โ cubes of 4
โ ๏ธ 1 hidden โ?โ cube in the tray.
Spoiler: what they hide
Cyan 8
Step-by-Step Solution
This loading order was computed from the web level layout with a reachability-first strategy: always feed the ants colors they can actually reach, and never let all 5 slots fill with blocked colors. Tap hidden โ?โ cubes only when you have slot room to absorb a surprise color.
Load the cubes in this order, letting the ants work between picks. Unless noted, a cube's tiles are fully reachable when you send it.
- Send the Pink 36 cube.
- Send the Cyan 8 cube.
- Send the Pink 46 cube. Only ~32 of its 46 tiles are open at this point โ park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Forest 19 cube.
- Send the Yellow 4 cube.
- Send the Forest 29 cube. Only ~17 of its 29 tiles are open at this point โ park it in a slot and let the surrounding colors clear the rest of the way.
Finish without boosters for 3 stars and bonus coins. If the board jams anyway, a Shuffle or Vacuum booster is the cheapest way out.