Colony Flow Level 660 Answer Key, Walkthrough & Solution

Super Hard

Level 660 Video Walkthrough

Watch the full clear first, then use the written checkpoints below for each move. Want to practice first? Play Colony Flow free in your browser โ†—

Level-specific solution

Colony Flow Level 660: capybara wearing sunglasses at a tropical beach

Opening move: clear the outer water and top leaves to open the board. Final move: Remove the final scattered pixels to finish the board.

brownpurplegreenbluepink

Board identity

capybara wearing sunglasses at a tropical beach

The recorded palette is brown, purple, green, blue, pink. Use the screenshot to confirm the placement of these colors before starting the first move.

Step-by-step solution

Ordered moves for the capybara wearing sunglasses at a tropical beach

  1. clear the outer water and top leaves to open the board

  2. open access to the purple shirt and dark red fur

  3. manage the tray layers and big number blocks carefully

  4. Clear the intricate sunglasses and middle face details

  5. unlock the trapped blocks and clear the primary body

  6. Remove the final scattered pixels to finish the board

Second-source check

Opening and finish confirmed separately

Opening: clear the outer water and top leaves to open the board. Finish: Remove the final scattered pixels to finish the board. Its 6board-specific moves are listed above; the picture name and palette come from the other reference page.

Sources reviewed: primary level guide and independent cross-check.

Colony Flow Level 660 Screenshot
Colony Flow Level 660: capybara wearing sunglasses at a tropical beach reference.
๐Ÿ“‹ Written practice guide (web version)board preview, color breakdown & loading order for the playable web level

Board Preview

What You're Up Against

Level 660 paints Star with 124 tiles across 3 colors, split into 5 cubes in the tray. You have 5 waiting slots and two nest holes.

  • Forest: 74 tiles โ†’ cubes of 40, 34
  • Magenta: 34 tiles โ†’ cubes of 29, 5
  • Violet: 16 tiles โ†’ cubes of 16

Step-by-Step Solution

This loading order was computed from the web level layout with a reachability-first strategy: always feed the ants colors they can actually reach, and never let all 5 slots fill with blocked colors.

Load the cubes in this order, letting the ants work between picks. Unless noted, a cube's tiles are fully reachable when you send it.

  1. Send the Magenta 29 cube.
  2. Send the Forest 34 cube.
  3. Send the Magenta 5 cube.
  4. Send the Forest 40 cube. Only ~28 of its 40 tiles are open at this point โ€” park it in a slot and let the surrounding colors clear the rest of the way.
  5. Send the Violet 16 cube. Only ~12 of its 16 tiles are open at this point โ€” park it in a slot and let the surrounding colors clear the rest of the way.

Finish without boosters for 3 stars and bonus coins. If the board jams anyway, a Shuffle or Vacuum booster is the cheapest way out.

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