Colony Flow Level 549 Answer Key, Walkthrough & Solution
Level 549 Video Walkthrough
Watch the full clear first, then use the written checkpoints below for each move. Want to practice first? Play Colony Flow free in your browser ↗
Level-specific solution
Colony Flow Level 549: giraffe portrait with white muzzle markings
Opening move: Clear the outer blue sky background to open the board. Final move: Empty the final tray blocks to complete the picture.
Board identity
giraffe portrait with white muzzle markings
The recorded palette is brown, cream, white, black, green, blue. Use the screenshot to confirm the placement of these colors before starting the first move.
Step-by-step solution
Ordered moves for the giraffe portrait with white muzzle markings
Clear the outer blue sky background to open the board
Move the dark red and dark brown blocks for the outer giraffe details
Send the green blocks to clear the bottom bushes
Attack the light brown and orange sections of the lower neck
Reveal the hidden boxes and finish the remaining sky
Focus entirely on the main orange face of the giraffe
Empty the final tray blocks to complete the picture
Second-source check
Opening and finish confirmed separately
Opening: Clear the outer blue sky background to open the board. Finish: Empty the final tray blocks to complete the picture. Its 7board-specific moves are listed above; the picture name and palette come from the other reference page.
Sources reviewed: primary level guide and independent cross-check.

📋 Written practice guide (web version)board preview, color breakdown & loading order for the playable web level
Board Preview
What You're Up Against
Level 549 paints Crown with 190 tiles across 4 colors, split into 8 cubes in the tray. You have 5 waiting slots and two nest holes.
- Yellow: 99 tiles → cubes of 45, 34, 20
- Magenta: 80 tiles → cubes of 40, 29, 11
- Green: 6 tiles → cubes of 6
- Lime: 5 tiles → cubes of 5
⚠️ 1 hidden “?” cube in the tray.
Spoiler: what they hide
Magenta 11
Step-by-Step Solution
This loading order was computed from the web level layout with a reachability-first strategy: always feed the ants colors they can actually reach, and never let all 5 slots fill with blocked colors. Tap hidden “?” cubes only when you have slot room to absorb a surprise color.
Load the cubes in this order, letting the ants work between picks. Unless noted, a cube's tiles are fully reachable when you send it.
- Send the Yellow 45 cube.
- Send the Yellow 34 cube.
- Send the Magenta 11 cube.
- Send the Magenta 29 cube.
- Send the Lime 5 cube.
- Send the Magenta 40 cube. Only ~24 of its 40 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Yellow 20 cube.
- Send the Green 6 cube.
Finish without boosters for 3 stars and bonus coins. If the board jams anyway, a Shuffle or Vacuum booster is the cheapest way out.