Colony Flow Level 82 Answer Key, Walkthrough & Solution
Level 82 Video Walkthrough
Watch the full clear first, then use the written checkpoints below for each move. Want to practice first? Play Colony Flow free in your browser ↗
Level-specific solution
Colony Flow Level 82: nested cyan pink brown and yellow maze with center key
Opening move: Attack the outer cyan and pink perimeter to open the map. Final move: Remove the final scattered pieces to complete the puzzle.
Board identity
nested cyan pink brown and yellow maze with center key
The recorded palette is cyan, pink, brown, yellow. Use the screenshot to confirm the placement of these colors before starting the first move.
Step-by-step solution
Ordered moves for the nested cyan pink brown and yellow maze with center key
Attack the outer cyan and pink perimeter to open the map
Demolish the bottom left quadrant to create walking space
Sweep away the remaining cyan border to expose the top half
Dismantle the pink and brown inner walls to breach the top right
Pierce the yellow defensive ring blocking the center square
Collect the center key to free the locked tray blocks
Send the dark blue ants to sweep the upper maze sections
Remove the final scattered pieces to complete the puzzle
Second-source check
Opening and finish confirmed separately
Opening: Attack the outer cyan and pink perimeter to open the map. Finish: Remove the final scattered pieces to complete the puzzle. Its 8board-specific moves are listed above; the picture name and palette come from the other reference page.
Sources reviewed: primary level guide and independent cross-check.

📋 Written practice guide (web version)board preview, color breakdown & loading order for the playable web level
Board Preview
What You're Up Against
Level 82 paints Moon with 484 tiles across 4 colors, split into 16 cubes in the tray. You have 5 waiting slots and two nest holes.
- Coral: 355 tiles → cubes of 47, 45, 45, 42, 40, 34, 33, 24, 23, 22
- Dark: 104 tiles → cubes of 37, 35, 29, 3
- Orange: 13 tiles → cubes of 13
- Magenta: 12 tiles → cubes of 12
⚠️ 2 hidden “?” cubes in the tray.
Spoiler: what they hide
Dark 3, Orange 13
🔒 1 locked cube — free the cube above them before they can be picked.
Step-by-Step Solution
This loading order was computed from the web level layout with a reachability-first strategy: always feed the ants colors they can actually reach, and never let all 5 slots fill with blocked colors. Tap hidden “?” cubes only when you have slot room to absorb a surprise color.
Load the cubes in this order, letting the ants work between picks. Unless noted, a cube's tiles are fully reachable when you send it.
- Send the Coral 47 cube.
- Send the Coral 45 cube.
- Send the Coral 45 cube.
- Send the Coral 42 cube.
- Send the Coral 40 cube.
- Send the Coral 34 cube.
- Send the Coral 33 cube.
- Send the Coral 24 cube.
- Send the Coral 22 cube.
- Send the Dark 3 cube.
- Send the Dark 37 cube. Only ~27 of its 37 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Dark 35 cube. Only ~23 of its 35 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Coral 23 cube. Only ~15 of its 23 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Dark 29 cube. Only ~13 of its 29 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Magenta 12 cube.
- Send the Orange 13 cube. Only ~11 of its 13 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
Finish without boosters for 3 stars and bonus coins. If the board jams anyway, a Shuffle or Vacuum booster is the cheapest way out.