Colony Flow Level 362 Answer Key, Walkthrough & Solution

Easy

Level 362 Video Walkthrough

Watch the full clear first, then use the written checkpoints below for each move. Want to practice first? Play Colony Flow free in your browser ↗

Level-specific solution

Colony Flow Level 362: orange cat standing with both arms spread

Opening move: Clear the top background and the large green block to open paths. Final move: Remove the final purple outlines and stray green corners to win.

orangeyellowgreenred

Board identity

orange cat standing with both arms spread

The recorded palette is orange, yellow, green, red. Use the screenshot to confirm the placement of these colors before starting the first move.

Step-by-step solution

Ordered moves for the orange cat standing with both arms spread

  1. Clear the top background and the large green block to open paths

  2. Begin chipping away at the massive black block on the right leg

  3. Manage your first wave of connected boxes carefully to avoid jams

  4. Push deep into the yellow and orange body of the pixel art cat

  5. Reduce the giant black block down to single digits with constant pressure

  6. Eliminate the huge black and red blocks completely from the lower legs

  7. Remove the final purple outlines and stray green corners to win

Second-source check

Opening and finish confirmed separately

Opening: Clear the top background and the large green block to open paths. Finish: Remove the final purple outlines and stray green corners to win. Its 7board-specific moves are listed above; the picture name and palette come from the other reference page.

Sources reviewed: primary level guide and independent cross-check.

Colony Flow Level 362 Screenshot
Colony Flow Level 362: orange cat standing with both arms spread reference.
📋 Written practice guide (web version)board preview, color breakdown & loading order for the playable web level

Board Preview

What You're Up Against

Level 362 paints Shroom House with 173 tiles across 4 colors, split into 7 cubes in the tray. You have 5 waiting slots and two nest holes.

  • Jade: 84 tiles → cubes of 47, 30, 7
  • Forest: 47 tiles → cubes of 47
  • Cyan: 24 tiles → cubes of 20, 4
  • Sand: 18 tiles → cubes of 18

⚠️ 1 hidden “?” cube in the tray.

Spoiler: what they hide

Cyan 4

Step-by-Step Solution

This loading order was computed from the web level layout with a reachability-first strategy: always feed the ants colors they can actually reach, and never let all 5 slots fill with blocked colors. Tap hidden “?” cubes only when you have slot room to absorb a surprise color.

Load the cubes in this order, letting the ants work between picks. Unless noted, a cube's tiles are fully reachable when you send it.

  1. Send the Jade 7 cube.
  2. Send the Cyan 4 cube.
  3. Send the Jade 30 cube. Only ~26 of its 30 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
  4. Send the Jade 47 cube. Only ~19 of its 47 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
  5. Send the Forest 47 cube. Only ~21 of its 47 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
  6. Send the Cyan 20 cube. Only ~15 of its 20 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
  7. Send the Sand 18 cube. Only ~14 of its 18 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.

Finish without boosters for 3 stars and bonus coins. If the board jams anyway, a Shuffle or Vacuum booster is the cheapest way out.

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