Colony Flow Level 597 Answer Key, Walkthrough & Solution

Hard

Level 597 Video Walkthrough

Watch the full clear first, then use the written checkpoints below for each move. Want to practice first? Play Colony Flow free in your browser ↗

Level-specific solution

Colony Flow Level 597: yellow teddy bear holding a red present

Opening move: Clear the top and side background sections using cyan blocks. Final move: Remove the final body details and remaining paws.

yellowredpinkbrownblue

Board identity

yellow teddy bear holding a red present

The recorded palette is yellow, red, pink, brown, blue. Use the screenshot to confirm the placement of these colors before starting the first move.

Step-by-step solution

Ordered moves for the yellow teddy bear holding a red present

  1. Clear the top and side background sections using cyan blocks

  2. Remove the bottom blue corners to expose the black outlines

  3. Attack the thick black outlines surrounding the bear

  4. Send the connected yellow boxes to start clearing the body

  5. Collect the yellow keys to free your locked tray block

  6. Feed the red ants to the central Hungry Door

  7. Clear the hidden pink and red bow tie tiles

  8. Remove the final body details and remaining paws

Second-source check

Opening and finish confirmed separately

Opening: Clear the top and side background sections using cyan blocks. Finish: Remove the final body details and remaining paws. Its 8board-specific moves are listed above; the picture name and palette come from the other reference page.

Sources reviewed: primary level guide and independent cross-check.

Colony Flow Level 597 Screenshot
Colony Flow Level 597: yellow teddy bear holding a red present reference.
📋 Written practice guide (web version)board preview, color breakdown & loading order for the playable web level

Board Preview

What You're Up Against

Level 597 paints Citrus with 325 tiles across 5 colors, split into 12 cubes in the tray. You have 5 waiting slots and two nest holes.

  • Purple: 136 tiles → cubes of 51, 29, 24, 21, 11
  • Forest: 84 tiles → cubes of 33, 26, 25
  • Magenta: 80 tiles → cubes of 52, 28
  • Green: 20 tiles → cubes of 20
  • Sand: 5 tiles → cubes of 5

⚠️ 2 hidden “?” cubes in the tray.

Spoiler: what they hide

Green 20, Sand 5

Step-by-Step Solution

This loading order was computed from the web level layout with a reachability-first strategy: always feed the ants colors they can actually reach, and never let all 5 slots fill with blocked colors. Tap hidden “?” cubes only when you have slot room to absorb a surprise color.

Load the cubes in this order, letting the ants work between picks. Unless noted, a cube's tiles are fully reachable when you send it.

  1. Send the Forest 33 cube.
  2. Send the Forest 26 cube.
  3. Send the Magenta 28 cube.
  4. Send the Magenta 52 cube. Only ~23 of its 52 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
  5. Send the Purple 29 cube.
  6. Send the Forest 25 cube.
  7. Send the Purple 24 cube.
  8. Send the Purple 21 cube.
  9. Send the Purple 11 cube.
  10. Send the Purple 51 cube. Only ~26 of its 51 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
  11. Send the Green 20 cube. Only ~16 of its 20 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
  12. Send the Sand 5 cube. Only ~4 of its 5 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.

Finish without boosters for 3 stars and bonus coins. If the board jams anyway, a Shuffle or Vacuum booster is the cheapest way out.

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